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Searched refs:no_colour (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_blend.h106 bool opaque, load_dest, no_colour; member
129 bool no_colour; member
Dpan_blend_cso.c161 rt->no_colour = pipe.colormask == 0x0; in panfrost_create_blend_state()
250 .no_colour = rt->no_colour in panfrost_get_blend_for_context()
Dpan_cmdstream.c228 if (!blend[i].no_colour) in panfrost_fs_required()
258 if (blend[i].no_colour) { in panfrost_emit_bifrost_blend()
339 if (blend[i].no_colour) { in panfrost_emit_midgard_blend()
370 if (!blend[i].no_colour) in panfrost_emit_blend()
393 no_blend &= (!blend[i].load_dest | blend[i].no_colour); in panfrost_prepare_bifrost_fs_state()
456 state->stencil_mask_misc.sfbd_write_enable = !blend[0].no_colour; in panfrost_prepare_midgard_fs_state()
/external/mesa3d/docs/relnotes/
D20.2.0.rst4706 - panfrost: Ensure final.no_colour is initialized.