Home
last modified time | relevance | path

Searched refs:normal (Results 1 – 25 of 2115) sorted by relevance

12345678910>>...85

/external/tensorflow/tensorflow/python/kernel_tests/distributions/
Dnormal_test.py37 from tensorflow.python.ops.distributions import normal as normal_lib
105 normal = normal_lib.NormalWithSoftplusScale(loc=mu, scale=rho)
106 self.assertAllEqual(self.evaluate(mu), self.evaluate(normal.loc))
108 self.evaluate(nn_ops.softplus(rho)), self.evaluate(normal.scale))
116 normal = normal_lib.Normal(loc=mu, scale=sigma)
118 log_pdf = normal.log_prob(x)
120 self.evaluate(normal.batch_shape_tensor()), log_pdf.get_shape())
122 self.evaluate(normal.batch_shape_tensor()),
124 self.assertAllEqual(normal.batch_shape, log_pdf.get_shape())
125 self.assertAllEqual(normal.batch_shape, self.evaluate(log_pdf).shape)
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/InstCombine/
Dcompare-3way.ll12 ; CHECK: br i1 [[TMP1]], label %normal, label %unreached
18 br i1 %cmp, label %unreached, label %normal
19 normal:
28 ; CHECK: br i1 false, label %unreached, label %normal
34 br i1 %cmp, label %unreached, label %normal
35 normal:
44 ; CHECK: br i1 true, label %unreached, label %normal
50 br i1 %cmp, label %unreached, label %normal
51 normal:
61 ; CHECK: br i1 [[TMP1]], label %unreached, label %normal
[all …]
/external/eigen/Eigen/src/Geometry/
DHyperplane.h70 normal() = n; in Hyperplane()
81 normal() = n; in Hyperplane()
91 result.normal() = (p1 - p0).unitOrthogonal(); in Through()
92 result.offset() = -p0.dot(result.normal()); in Through()
104 result.normal() = v0.cross(v1); in Through()
105 RealScalar norm = result.normal().norm(); in Through()
110 result.normal() = svd.matrixV().col(2); in Through()
113 result.normal() /= norm; in Through()
114 result.offset() = -p0.dot(result.normal()); in Through()
125 normal() = parametrized.direction().unitOrthogonal(); in Hyperplane()
[all …]
/external/angle/third_party/glslang/src/Test/baseResults/
Dhlsl.structIoFourWay.frag.out6 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
8 …n structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
11 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
18 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
24 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
30 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
35 0:15 normal: direct index for structure ( temp 4-component vector of float)
36 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
39 0:? 't.normal' (layout( location=3) in 4-component vector of float)
41 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
[all …]
/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.structIoFourWay.frag.out6 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
8 …n structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
11 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
18 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
24 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
30 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
35 0:15 normal: direct index for structure ( temp 4-component vector of float)
36 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
39 0:? 't.normal' (layout( location=3) in 4-component vector of float)
41 …p structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal})
[all …]
/external/icu/icu4c/source/test/hdrtst/
Dtesttagsguards.sh21 clang++ $INCL -C -E $DEF -o $TMPDIR/ht-$base-normal.i $TMPDIR/ht-$base.cpp
34 $DIFF $TMPDIR/ht-$base-normal.i $TMPDIR/ht-$base-$TAG.i > $TMPDIR/ht-$base-normal-$TAG.txt
35 if egrep '^-.*@(stable|deprecated)' -C 5 $TMPDIR/ht-$base-normal-$TAG.txt; then
37 cat $TMPDIR/ht-$base-normal-$TAG.txt
51 $DIFF $TMPDIR/ht-$base-normal.i $TMPDIR/ht-$base-$TAG.i > $TMPDIR/ht-$base-normal-$TAG.txt
52 if egrep '^-.*@(stable|draft)' -C 5 $TMPDIR/ht-$base-normal-$TAG.txt; then
54 cat $TMPDIR/ht-$base-normal-$TAG.txt
84 $DIFF $TMPDIR/ht-$base-normal.i $TMPDIR/ht-$base-$TAG.i > $TMPDIR/ht-$base-normal-$TAG.txt
85 if egrep '^-.*@(stable|draft|deprecated)' -C 5 $TMPDIR/ht-$base-normal-$TAG.txt; then
87 cat $TMPDIR/ht-$base-normal-$TAG.txt
/external/mesa3d/src/amd/common/
Dac_shader_util.c325 unsigned normal = 0; /* most optimal, may not support blending or export alpha */ in ac_choose_spi_color_formats() local
347 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR; in ac_choose_spi_color_formats()
349 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR; in ac_choose_spi_color_formats()
351 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR; in ac_choose_spi_color_formats()
360 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR; in ac_choose_spi_color_formats()
362 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR; in ac_choose_spi_color_formats()
384 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR; in ac_choose_spi_color_formats()
386 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR; in ac_choose_spi_color_formats()
388 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR; in ac_choose_spi_color_formats()
395 blend = normal = V_028714_SPI_SHADER_32_R; in ac_choose_spi_color_formats()
[all …]
/external/swiftshader/tests/
Dpresubmit.sh14 normal="$(tput sgr0)"
25 echo "${red}FAILED${normal}"
31 echo "${red}FAILED${normal}"
34 echo "${red}Check $name failed.${normal}"
38 echo "${green}OK${normal}"
50 echo "Omit any digits when no ID is required (e.g. 'Bug: fix build').${normal}"
67 echo "${normal}"
99 echo "${green}All check completed successfully.${normal}"
/external/libkmsxx/kmscube/
Dcube-gles2.cpp243 float normal[9]; in draw() local
244 normal[0] = modelview.m[0][0]; in draw()
245 normal[1] = modelview.m[0][1]; in draw()
246 normal[2] = modelview.m[0][2]; in draw()
247 normal[3] = modelview.m[1][0]; in draw()
248 normal[4] = modelview.m[1][1]; in draw()
249 normal[5] = modelview.m[1][2]; in draw()
250 normal[6] = modelview.m[2][0]; in draw()
251 normal[7] = modelview.m[2][1]; in draw()
252 normal[8] = modelview.m[2][2]; in draw()
[all …]
/external/skia/src/core/
DSkStrokerPriv.cpp15 static void ButtCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in ButtCapper() argument
20 static void RoundCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in RoundCapper() argument
23 SkPointPriv::RotateCW(normal, &parallel); in RoundCapper()
27 path->conicTo(projectedCenter + normal, projectedCenter, SK_ScalarRoot2Over2); in RoundCapper()
28 path->conicTo(projectedCenter - normal, stop, SK_ScalarRoot2Over2); in RoundCapper()
31 static void SquareCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in SquareCapper() argument
34 SkPointPriv::RotateCW(normal, &parallel); in SquareCapper()
37 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); in SquareCapper()
38 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); in SquareCapper()
40 path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); in SquareCapper()
[all …]
/external/skqp/src/core/
DSkStrokerPriv.cpp15 static void ButtCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in ButtCapper() argument
20 static void RoundCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in RoundCapper() argument
23 SkPointPriv::RotateCW(normal, &parallel); in RoundCapper()
27 path->conicTo(projectedCenter + normal, projectedCenter, SK_ScalarRoot2Over2); in RoundCapper()
28 path->conicTo(projectedCenter - normal, stop, SK_ScalarRoot2Over2); in RoundCapper()
31 static void SquareCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in SquareCapper() argument
34 SkPointPriv::RotateCW(normal, &parallel); in SquareCapper()
37 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); in SquareCapper()
38 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); in SquareCapper()
40 path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); in SquareCapper()
[all …]
/external/icu/icu4c/source/data/zone/
Dia.txt593 ls{"hora normal de Alaska"}
598 ls{"hora normal central"}
603 ls{"hora normal del est"}
608 ls{"hora normal del montanias"}
613 ls{"hora normal pacific"}
618 ls{"hora normal atlantic"}
623 ls{"hora normal del Azores"}
628 ls{"hora normal de Cuba"}
633 ls{"hora normal de Europa central"}
638 ls{"hora normal de Europa oriental"}
[all …]
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c87 static void computeNormalMatrix(Matrix4x4 m, Matrix3x3 normal) in computeNormalMatrix() argument
93 normal[0*3+0] = invDet * (m[1*4+1] * m[2*4+2] - m[2*4+1] * m[1*4+2]); in computeNormalMatrix()
94 normal[1*3+0] = invDet * -(m[0*4+1] * m[2*4+2] - m[0*4+2] * m[2*4+1]); in computeNormalMatrix()
95 normal[2*3+0] = invDet * (m[0*4+1] * m[1*4+2] - m[0*4+2] * m[1*4+1]); in computeNormalMatrix()
96 normal[0*3+1] = invDet * -(m[1*4+0] * m[2*4+2] - m[1*4+2] * m[2*4+0]); in computeNormalMatrix()
97 normal[1*3+1] = invDet * (m[0*4+0] * m[2*4+2] - m[0*4+2] * m[2*4+0]); in computeNormalMatrix()
98 normal[2*3+1] = invDet * -(m[0*4+0] * m[1*4+2] - m[1*4+0] * m[0*4+2]); in computeNormalMatrix()
99 normal[0*3+2] = invDet * (m[1*4+0] * m[2*4+1] - m[2*4+0] * m[1*4+1]); in computeNormalMatrix()
100 normal[1*3+2] = invDet * -(m[0*4+0] * m[2*4+1] - m[2*4+0] * m[0*4+1]); in computeNormalMatrix()
101 normal[2*3+2] = invDet * (m[0*4+0] * m[1*4+1] - m[1*4+0] * m[0*4+1]); in computeNormalMatrix()
[all …]
/external/autotest/server/site_tests/firmware_FAFTModeTransitions/
Dcontrol.normal_u9 PURPOSE = "Test FAFT ability to switch from normal to another mode and back"
10 CRITERIA = "This test will fail if FAFT can not switch from normal and back again."
20 - Transition from normal to dev and back.
21 - Transition from normal to rec and back.
36 mode_seq=["normal", "dev", "normal", "rec", "normal"])
/external/perfetto/ui/src/assets/
Dtypefaces.scss3 font-style: normal;
12 font-style: normal;
21 font-style: normal;
30 font-style: normal;
39 font-style: normal;
48 font-style: normal;
56 font-weight: normal;
57 font-style: normal;
60 letter-spacing: normal;
65 word-wrap: normal;
/external/swiftshader/third_party/llvm-7.0/llvm/test/Bitcode/
Doperand-bundles.ll67 …64 100, i32 %x), "bar"(float 0.000000e+00, i64 100, i32 %l) ] to label %normal unwind label %exce…
72 br label %normal
73 normal:
83 invoke void @callee0() to label %normal unwind label %exception
88 br label %normal
90 normal:
113 invoke void @callee0() [ "foo"() ] to label %normal unwind label %exception
118 br label %normal
119 normal:
128 …i64 100, i32 %x), "foo"(i32 42, float 0.000000e+00, i32 %l) ] to label %normal unwind label %exce…
[all …]
Duse-list-order2.ll10 invoke void @llvm.donothing() to label %normal unwind label %exception
13 br label %normal
14 normal:
23 invoke void @llvm.donothing() to label %normal unwind label %exception
26 br label %normal
27 normal:
/external/llvm/test/Bitcode/
Doperand-bundles.ll67 …64 100, i32 %x), "bar"(float 0.000000e+00, i64 100, i32 %l) ] to label %normal unwind label %exce…
72 br label %normal
73 normal:
83 invoke void @callee0() to label %normal unwind label %exception
88 br label %normal
90 normal:
113 invoke void @callee0() [ "foo"() ] to label %normal unwind label %exception
118 br label %normal
119 normal:
128 …i64 100, i32 %x), "foo"(i32 42, float 0.000000e+00, i32 %l) ] to label %normal unwind label %exce…
[all …]
Duse-list-order2.ll10 invoke void @llvm.donothing() to label %normal unwind label %exception
13 br label %normal
14 normal:
23 invoke void @llvm.donothing() to label %normal unwind label %exception
26 br label %normal
27 normal:
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c100 const GLvector4f *normal, in build_m3() argument
106 const GLfloat *norm = normal->start; in build_m3()
109 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { in build_m3()
127 const GLvector4f *normal, in build_m2() argument
134 GLfloat *norm = normal->start; in build_m2()
137 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { in build_m2()
157 const GLvector4f *normal,
176 const GLvector4f *normal, in build_f3() argument
183 GLfloat *norm = normal->start; in build_f3()
196 STRIDE_F(norm, normal->stride); in build_f3()
[all …]
Dt_vb_normals.c42 GLvector4f normal; member
70 &store->normal ); /* resulting normals */ in run_normal_stage()
73 store->normal.stride = 4 * sizeof(GLfloat); in run_normal_stage()
76 store->normal.stride = 0; in run_normal_stage()
79 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; in run_normal_stage()
158 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); in alloc_normal_data()
171 _mesa_vector4f_free( &store->normal ); in free_normal_data()
/external/replicaisland/src/com/replica/replicaisland/
DSolidSurfaceComponent.java75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) { in addSurface() argument
78 mNormals.add(normal); in addSurface()
95 Vector2 normal = mNormal; in update() local
118 normal.set(normals.get(x)); in update()
120 normal.flipHorizontal(0); in update()
124 normal.flipVertical(0); in update()
127 collision.addTemporarySurface(start, end, normal, parentObject); in update()
/external/skia/docs/examples/
DBlend_Mode_Methods.cpp7 SkPaint normal, blender; in draw() local
8 normal.setColor(0xFF58a889); in draw()
12 normal.setBlendMode(SkBlendMode::kSrcOver); in draw()
13 canvas->drawOval(SkRect::MakeXYWH(30, 30, 30, 80), normal); in draw()
DPoint_setNormalize.cpp16 SkVector normal; in draw() local
17 normal.setNormalize(point.fX, point.fY); in draw()
18 normal *= 100; in draw()
21 canvas->drawLine(origin, normal, paint); in draw()
/external/webrtc/webrtc/modules/audio_coding/neteq/
Dnormal_unittest.cc42 Normal normal(fs, &db, bgn, &expand); in TEST() local
57 Normal normal(fs, &db, bgn, &expand); in TEST() local
69 normal.Process(input, 0, kModeExpand, mute_factor_array.get(), &output)); in TEST()
82 normal.Process(input, in TEST()
103 Normal normal(fs, &db, bgn, &expand); in TEST() local
116 normal.Process( in TEST()

12345678910>>...85