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Searched refs:numFragmentProcessors (Results 1 – 13 of 13) sorted by relevance

/external/skqp/src/gpu/
DGrProcessorSet.h37 return this->numFragmentProcessors() - fColorFragmentProcessorCnt; in numCoverageFragmentProcessors()
151 for (int i = 0; i < this->numFragmentProcessors(); ++i) { in visitProxies()
162 int numFragmentProcessors() const { in numFragmentProcessors() function
DGrProcessorSet.cpp99 if (this->numFragmentProcessors()) { in dumpProcessors()
136 int fpCount = this->numFragmentProcessors(); in operator ==()
137 if (((fFlags ^ that.fFlags) & ~kFinalized_Flag) || fpCount != that.numFragmentProcessors() || in operator ==()
DGrPipeline.h115 int numFragmentProcessors() const { return fFragmentProcessors.count(); } in numFragmentProcessors() function
DGrProgramDesc.cpp222 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) { in Build()
DGrFragmentProcessor.cpp480 for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) { in Iter()
/external/skia/src/gpu/
DGrProcessorSet.cpp100 if (this->numFragmentProcessors()) { in dumpProcessors()
137 int fpCount = this->numFragmentProcessors(); in operator ==()
138 if (((fFlags ^ that.fFlags) & ~kFinalized_Flag) || fpCount != that.numFragmentProcessors() || in operator ==()
DGrProcessorSet.h38 return this->numFragmentProcessors() - fColorFragmentProcessorCnt; in numCoverageFragmentProcessors()
161 int numFragmentProcessors() const { in numFragmentProcessors() function
DGrProgramInfo.h46 for (int i = 0; i < fPipeline->numFragmentProcessors(); ++i) {
DGrPipeline.h136 int numFragmentProcessors() const { return fFragmentProcessors.count(); } in numFragmentProcessors() function
DGrProgramDesc.cpp202 for (int i = 0; i < programInfo.pipeline().numFragmentProcessors(); ++i) { in Build()
DGrFragmentProcessor.cpp417 for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) { in CIter()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp145 for (int i = 0; i < this->pipeline().numFragmentProcessors(); ++i) { in emitAndInstallFragProcs()
/external/skqp/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp144 for (int i = 0; i < this->pipeline().numFragmentProcessors(); ++i) { in emitAndInstallFragProcs()