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Searched refs:num_ucp (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h59 int num_ucp; member
Dvrend_renderer.c1395 if (vs->sel->sinfo.num_ucp) { in add_shader_program()
1396 for (i = 0; i < vs->sel->sinfo.num_ucp; i++) { in add_shader_program()
Dvrend_shader.c4999 sinfo->num_ucp = ctx.key->clip_plane_enable ? 8 : 0; in vrend_convert_shader()