/external/angle/src/compiler/translator/ |
D | ValidateOutputs.cpp | 119 const size_t offsetLocation = location + elementIndex; in validate() local 120 if ((*validOutputsToUse)[offsetLocation]) in validate() 124 << (*validOutputsToUse)[offsetLocation]->getName() << "'"; in validate() 129 (*validOutputsToUse)[offsetLocation] = symbol; in validate()
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D | ValidateVaryingLocations.cpp | 88 const int offsetLocation = location + elementIndex; in ValidateShaderInterface() local 89 if (locationMap.find(offsetLocation) != locationMap.end()) in ValidateShaderInterface() 94 << locationMap[offsetLocation]->getName() << "'"; in ValidateShaderInterface() 99 locationMap[offsetLocation] = varying; in ValidateShaderInterface()
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/external/setupdesign/main/src/com/google/android/setupdesign/view/ |
D | StickyHeaderRecyclerView.java | 139 ev.offsetLocation(-stickyRect.left, -stickyRect.top); in dispatchTouchEvent()
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D | StickyHeaderListView.java | 104 ev.offsetLocation(-stickyRect.left, -stickyRect.top); in dispatchTouchEvent()
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/external/angle/src/libANGLE/renderer/gl/ |
D | BlitGL.h | 155 GLint offsetLocation = -1; member
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D | BlitGL.cpp | 364 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, 0.0, 0.0)); in copySubImageToLUMAWorkaroundTexture() 497 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, texCoordOffset.x(), in blitColorBufferWithShader() 606 mFunctions->uniform2f(blitProgram->offsetLocation, offset.x(), offset.y())); in copySubTexture() 1325 result.offsetLocation = in getBlitProgram()
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/external/deqp/modules/gles3/functional/ |
D | es3fDrawTests.cpp | 688 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset"); in renderTo() local 730 ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo() 731 ctx.vertexAttribDivisor(offsetLocation, 1); in renderTo() 732 ctx.enableVertexAttribArray(offsetLocation); in renderTo()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 820 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset"); in renderTo() local 865 ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo() 866 ctx.vertexAttribDivisor(offsetLocation, 1); in renderTo() 867 ctx.enableVertexAttribArray(offsetLocation); in renderTo()
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D | es31fGeometryShaderTests.cpp | 5586 const int offsetLocation = gl.getAttribLocation(m_program->getProgram(), "a_offset"); in iterate() local 5590 if (offsetLocation == -1) in iterate() 5600 gl.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate() 5601 gl.enableVertexAttribArray(offsetLocation); in iterate() 5622 gl.vertexAttribDivisor(offsetLocation, 2); in iterate()
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | NativeInput.java | 629 public void offsetLocation(float xOffset, float yOffset) { in offsetLocation() method in NativeInput.MotionEvent
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D | ShadowMotionEvent.java | 854 event.offsetLocation(deltaX, deltaY); in nativeOffsetLocation()
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/external/libchrome/base/android/jni_generator/ |
D | testMotionEvent.javap7 | 279 #265 = Utf8 offsetLocation 2184 public final void offsetLocation(float, float);
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D | testMotionEvent.javap | 275 const #265 = Asciz offsetLocation; 2097 public final void offsetLocation(float, float);
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D | testConstantsFromJavaP.golden | 1851 "offsetLocation",
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