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Searched refs:onNodeAt (Results 1 – 25 of 28) sorted by relevance

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/external/skia/modules/sksg/src/
DSkSGOpacityEffect.cpp26 const RenderNode* OpacityEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::OpacityEffect
27 return (fOpacity > 0) ? this->INHERITED::onNodeAt(p) : nullptr; in onNodeAt()
DSkSGClipEffect.cpp36 const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ClipEffect
37 return fClipNode->contains(p) ? this->INHERITED::onNodeAt(p) : nullptr; in onNodeAt()
DSkSGMaskEffect.cpp76 const RenderNode* MaskEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::MaskEffect
83 return this->INHERITED::onNodeAt(p); in onNodeAt()
DSkSGRenderEffect.cpp163 const RenderNode* ImageFilterEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ImageFilterEffect
260 const RenderNode* BlendModeEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::BlendModeEffect
262 return this->INHERITED::onNodeAt(p); in onNodeAt()
DSkSGEffectNode.cpp26 const RenderNode* EffectNode::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::EffectNode
DSkSGImage.cpp33 const RenderNode* Image::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Image
DSkSGTransform.cpp187 const RenderNode* TransformEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::TransformEffect
190 return this->INHERITED::onNodeAt({p4.x, p4.y}); in onNodeAt()
DSkSGColorFilter.cpp28 const RenderNode* ColorFilter::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ColorFilter
30 return this->INHERITED::onNodeAt(p); in onNodeAt()
DSkSGDraw.cpp45 const RenderNode* Draw::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Draw
DSkSGGroup.cpp69 const RenderNode* Group::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Group
DSkSGRenderNode.cpp50 return this->bounds().contains(p.x(), p.y()) ? this->onNodeAt(p) : nullptr; in nodeAt()
/external/skia/modules/sksg/include/
DSkSGEffectNode.h27 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGOpacityEffect.h31 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGDraw.h35 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGImage.h37 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGClipEffect.h36 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGMaskEffect.h41 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGGroup.h42 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGRenderEffect.h174 const RenderNode* onNodeAt(const SkPoint&) const override;
254 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGColorFilter.h31 const RenderNode* onNodeAt(const SkPoint&) const final;
DSkSGTransform.h103 const RenderNode* onNodeAt(const SkPoint&) const override;
DSkSGRenderNode.h48 virtual const RenderNode* onNodeAt(const SkPoint& p) const = 0;
/external/skia/modules/skottie/src/effects/
DMotionBlurEffect.h29 const RenderNode* onNodeAt(const SkPoint&) const override;
DRadialWipeEffect.cpp37 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing in onNodeAt() function in skottie::internal::__anon3f7f4f930111::RWipeRenderNode
/external/skia/modules/skottie/src/
DComposition.cpp35 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } in attachNestedAnimation() function in skottie::internal::AnimationBuilder::attachNestedAnimation::SkottieSGAdapter

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