Searched refs:outputGLSL (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/compiler/translator/ |
D | TranslatorMetal.cpp | 71 TOutputVulkanGLSL outputGLSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), in translate() local 77 &outputGLSL)) in translate() 95 root->traverse(&outputGLSL); in translate()
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D | TranslatorGLSL.cpp | 219 TOutputGLSL outputGLSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), in translate() local 223 root->traverse(&outputGLSL); in translate()
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D | TranslatorVulkan.h | 42 TOutputVulkanGLSL *outputGLSL);
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D | TranslatorVulkan.cpp | 734 TOutputVulkanGLSL *outputGLSL) in translateImpl() argument 812 DeclareStructTypesTraverser structTypesTraverser(outputGLSL); in translateImpl() 834 sink << "\nlayout(set=0, binding=" << outputGLSL->nextUnusedBinding() in translateImpl() 1064 TOutputVulkanGLSL outputGLSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), in translate() local 1069 if (!translateImpl(root, compileOptions, perfDiagnostics, nullptr, &outputGLSL)) in translate() 1075 root->traverse(&outputGLSL); in translate()
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