Home
last modified time | relevance | path

Searched refs:outputHLSL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorHLSL.cpp186 sh::OutputHLSL outputHLSL(getShaderType(), getShaderSpec(), getShaderVersion(), in translate() local
192 outputHLSL.output(root, getInfoSink().obj); in translate()
194 mShaderStorageBlockRegisterMap = outputHLSL.getShaderStorageBlockRegisterMap(); in translate()
195 mUniformBlockRegisterMap = outputHLSL.getUniformBlockRegisterMap(); in translate()
196 mUniformBlockUseStructuredBufferMap = outputHLSL.getUniformBlockUseStructuredBufferMap(); in translate()
197 mUniformRegisterMap = outputHLSL.getUniformRegisterMap(); in translate()
198 mReadonlyImage2DRegisterIndex = outputHLSL.getReadonlyImage2DRegisterIndex(); in translate()
199 mImage2DRegisterIndex = outputHLSL.getImage2DRegisterIndex(); in translate()
200 mUsedImage2DFunctionNames = outputHLSL.getUsedImage2DFunctionNames(); in translate()
DShaderStorageBlockOutputHLSL.h42 ShaderStorageBlockOutputHLSL(OutputHLSL *outputHLSL,
DShaderStorageBlockOutputHLSL.cpp307 OutputHLSL *outputHLSL, in ShaderStorageBlockOutputHLSL() argument
315 mOutputHLSL(outputHLSL), in ShaderStorageBlockOutputHLSL()