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Searched refs:outv (Results 1 – 15 of 15) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
Dspv.debugInfo.1.1.frag.out27 layout(location = 0) out vec4 outv;
43 outv = foo(s);
44 outv += texture(s2d, vec2(0.5));
48 ++outv;
51 outv = 2 * outv;
52 ++outv;
55 --outv;
60 outv *= 3.0;
62 outv.x < 10.0 ?
63 outv = sin(outv) :
[all …]
Dspv.debugInfo.frag.out36 layout(location = 0) out vec4 outv;
52 outv = foo(s);
53 outv += texture(s2d, vec2(0.5));
57 ++outv;
60 outv = 2 * outv;
61 ++outv;
64 --outv;
69 outv *= 3.0;
71 outv.x < 10.0 ?
72 outv = sin(outv) :
[all …]
Dspv.1.4.OpSelect.frag.out17 Name 17 "outv"
29 Decorate 17(outv) Location 0
43 17(outv): 16(ptr) Variable Output
91 Store 17(outv) 27
107 48: 10(float) Load 17(outv)
109 Store 17(outv) 49
118 73: 10(float) Load 17(outv)
120 Store 17(outv) 74
129 89: 10(float) Load 17(outv)
131 Store 17(outv) 90
Dspv.1.4.OpEntryPoint.frag.out16 Name 17 "outv"
27 Decorate 17(outv) Location 0
49 17(outv): 16(ptr) Variable Output
86 Store 17(outv) 46
102 62: 7(fvec4) Load 17(outv)
104 Store 17(outv) 63
/external/angle/third_party/glslang/src/Test/baseResults/
Dspv.debugInfo.1.1.frag.out27 layout(location = 0) out vec4 outv;
43 outv = foo(s);
44 outv += texture(s2d, vec2(0.5));
48 ++outv;
51 outv = 2 * outv;
52 ++outv;
55 --outv;
60 outv *= 3.0;
62 outv.x < 10.0 ?
63 outv = sin(outv) :
[all …]
Dspv.debugInfo.frag.out36 layout(location = 0) out vec4 outv;
52 outv = foo(s);
53 outv += texture(s2d, vec2(0.5));
57 ++outv;
60 outv = 2 * outv;
61 ++outv;
64 --outv;
69 outv *= 3.0;
71 outv.x < 10.0 ?
72 outv = sin(outv) :
[all …]
Dspv.1.4.OpSelect.frag.out17 Name 17 "outv"
29 Decorate 17(outv) Location 0
43 17(outv): 16(ptr) Variable Output
91 Store 17(outv) 27
107 48: 10(float) Load 17(outv)
109 Store 17(outv) 49
118 73: 10(float) Load 17(outv)
120 Store 17(outv) 74
129 89: 10(float) Load 17(outv)
131 Store 17(outv) 90
Dspv.1.4.OpEntryPoint.frag.out16 Name 17 "outv"
27 Decorate 17(outv) Location 0
49 17(outv): 16(ptr) Variable Output
86 Store 17(outv) 46
102 62: 7(fvec4) Load 17(outv)
104 Store 17(outv) 63
/external/deqp-deps/glslang/Test/
Dspv.debugInfo.frag14 layout(location = 0) out vec4 outv;
30 outv = foo(s);
31 outv += texture(s2d, vec2(0.5));
35 ++outv;
38 outv = 2 * outv;
39 ++outv;
42 --outv;
47 outv *= 3.0;
49 outv.x < 10.0 ?
50 outv = sin(outv) :
[all …]
Dspv.1.4.OpSelect.frag12 layout(location = 0) out float outv;
23 outv = cond < 8 ? f1 : f2; // in all versions
27outv *= (cond > 0 ? iv1 : iv2).z; // in all versions, but in 1.4 as scalar condition, not smea…
31 outv *= (cond < 20 ? m1 : m2)[2][1]; // in 1.4, but not before
34 outv *= fv.a;
Dspv.1.4.OpEntryPoint.frag4 layout(location = 0) out vec4 outv;
25 outv = functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
26 outv += functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
/external/angle/third_party/glslang/src/Test/
Dspv.debugInfo.frag14 layout(location = 0) out vec4 outv;
30 outv = foo(s);
31 outv += texture(s2d, vec2(0.5));
35 ++outv;
38 outv = 2 * outv;
39 ++outv;
42 --outv;
47 outv *= 3.0;
49 outv.x < 10.0 ?
50 outv = sin(outv) :
[all …]
Dspv.1.4.OpSelect.frag12 layout(location = 0) out float outv;
23 outv = cond < 8 ? f1 : f2; // in all versions
27outv *= (cond > 0 ? iv1 : iv2).z; // in all versions, but in 1.4 as scalar condition, not smea…
31 outv *= (cond < 20 ? m1 : m2)[2][1]; // in 1.4, but not before
34 outv *= fv.a;
Dspv.1.4.OpEntryPoint.frag4 layout(location = 0) out vec4 outv;
25 outv = functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
26 outv += functionv + inv + globalv + uniformv.v * pushv.a * bufferv.f;
/external/zopfli/src/zopflipng/lodepng/
Dlodepng.cpp2138 ucvector outv; in lodepng_zlib_compress() local
2154 ucvector_init_buffer(&outv, *out, *outsize); in lodepng_zlib_compress()
2156 ucvector_push_back(&outv, (unsigned char)(CMFFLG / 256)); in lodepng_zlib_compress()
2157 ucvector_push_back(&outv, (unsigned char)(CMFFLG % 256)); in lodepng_zlib_compress()
2164 for(i = 0; i < deflatesize; i++) ucvector_push_back(&outv, deflatedata[i]); in lodepng_zlib_compress()
2166 lodepng_add32bitInt(&outv, ADLER32); in lodepng_zlib_compress()
2169 *out = outv.data; in lodepng_zlib_compress()
2170 *outsize = outv.size; in lodepng_zlib_compress()
4727 ucvector outv; in decodeGeneric() local
4728 ucvector_init(&outv); in decodeGeneric()
[all …]