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Searched refs:pDirtyRect (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dtexture9.c307 const RECT *pDirtyRect ) in NineTexture9_AddDirtyRect() argument
309 DBG("This=%p pDirtyRect=%p[(%u,%u)-(%u,%u)]\n", This, pDirtyRect, in NineTexture9_AddDirtyRect()
310 pDirtyRect ? pDirtyRect->left : 0, pDirtyRect ? pDirtyRect->top : 0, in NineTexture9_AddDirtyRect()
311 pDirtyRect ? pDirtyRect->right : 0, pDirtyRect ? pDirtyRect->bottom : 0); in NineTexture9_AddDirtyRect()
330 if (!pDirtyRect) { in NineTexture9_AddDirtyRect()
335 rect_to_pipe_box_clamp(&This->dirty_rect, pDirtyRect); in NineTexture9_AddDirtyRect()
338 rect_to_pipe_box_clamp(&box, pDirtyRect); in NineTexture9_AddDirtyRect()
Dcubetexture9.c265 const RECT *pDirtyRect ) in NineCubeTexture9_AddDirtyRect() argument
267 DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect); in NineCubeTexture9_AddDirtyRect()
284 if (!pDirtyRect) { in NineCubeTexture9_AddDirtyRect()
290 rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect); in NineCubeTexture9_AddDirtyRect()
293 rect_to_pipe_box_clamp(&box, pDirtyRect); in NineCubeTexture9_AddDirtyRect()
Dtexture9.h74 const RECT *pDirtyRect );
Dcubetexture9.h78 const RECT *pDirtyRect );
Dnine_lock.c485 const RECT *pDirtyRect ) in LockCubeTexture9_AddDirtyRect() argument
489 r = NineCubeTexture9_AddDirtyRect(This, FaceType, pDirtyRect); in LockCubeTexture9_AddDirtyRect()
2963 const RECT *pDirtyRect ) in LockTexture9_AddDirtyRect() argument
2967 r = NineTexture9_AddDirtyRect(This, pDirtyRect); in LockTexture9_AddDirtyRect()
/external/mesa3d/include/D3D9/
Dd3d9.h156 virtual HRESULT WINAPI AddDirtyRect(D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect) = 0;
368 virtual HRESULT WINAPI AddDirtyRect(const RECT *pDirtyRect) = 0;
708 …API *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect);
1606 HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect);
/external/swiftshader/include/Direct3D/
Dd3d8.h726 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE; in DECLARE_INTERFACE_()
880 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE; in DECLARE_INTERFACE_()