Searched refs:pbTransformed (Results 1 – 1 of 1) sorted by relevance
4198 bool *pbTransformed = 0; local4202 SafeAlloc(pbTransformed, inMesh.nNumVertex);4248 if(!pbTransformed[idx])4257 pbTransformed[idx] = true;4274 if(!pbTransformed[idx])4283 pbTransformed[idx] = true;4297 FREE(pbTransformed);