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Searched refs:percentage_chance (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer_context.cpp156 bool FuzzerContext::ChoosePercentage(uint32_t percentage_chance) { in ChoosePercentage() argument
157 assert(percentage_chance <= 100); in ChoosePercentage()
158 return random_generator_->RandomPercentage() < percentage_chance; in ChoosePercentage()
Dfuzzer_context.h43 bool ChoosePercentage(uint32_t percentage_chance);
/external/angle/third_party/spirv-tools/src/source/fuzz/
Dfuzzer_context.cpp170 bool FuzzerContext::ChoosePercentage(uint32_t percentage_chance) { in ChoosePercentage() argument
171 assert(percentage_chance <= 100); in ChoosePercentage()
172 return random_generator_->RandomPercentage() < percentage_chance; in ChoosePercentage()
Dfuzzer_context.h43 bool ChoosePercentage(uint32_t percentage_chance);
/external/deqp-deps/SPIRV-Tools/source/fuzz/
Dfuzzer_context.cpp167 bool FuzzerContext::ChoosePercentage(uint32_t percentage_chance) { in ChoosePercentage() argument
168 assert(percentage_chance <= 100); in ChoosePercentage()
169 return random_generator_->RandomPercentage() < percentage_chance; in ChoosePercentage()
Dfuzzer_context.h43 bool ChoosePercentage(uint32_t percentage_chance);