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Searched refs:pipelineDesc (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp716 const vk::GraphicsPipelineDesc *pipelineDesc, in setupProgram() argument
732 ASSERT(isCompute != (vsShader && pipelineDesc)); in setupProgram()
761 *pipelineDesc, gl::AttributesMask(), in setupProgram()
1219 vk::GraphicsPipelineDesc pipelineDesc; in clearFramebuffer() local
1220 pipelineDesc.initDefaults(); in clearFramebuffer()
1221 pipelineDesc.setCullMode(VK_CULL_MODE_NONE); in clearFramebuffer()
1222 pipelineDesc.setColorWriteMask(0, gl::DrawBufferMask()); in clearFramebuffer()
1223 pipelineDesc.setSingleColorWriteMask(params.colorAttachmentIndexGL, params.colorMaskFlags); in clearFramebuffer()
1224 pipelineDesc.setRasterizationSamples(framebuffer->getSamples()); in clearFramebuffer()
1225 pipelineDesc.setRenderPassDesc(framebuffer->getRenderPassDesc()); in clearFramebuffer()
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Dvk_helpers.h1301 const GraphicsPipelineDesc &pipelineDesc, in getGraphicsPipeline() argument
1310 pipelineDesc.getRenderPassDesc(), in getGraphicsPipeline()
1324 geometryShader, mSpecializationConstants, pipelineDesc, descPtrOut, pipelineOut); in getGraphicsPipeline()
DUtilsVk.h400 const vk::GraphicsPipelineDesc *pipelineDesc,
/external/angle/src/libANGLE/renderer/metal/
Dmtl_render_utils.mm438 RenderPipelineDesc pipelineDesc;
441 renderPassDesc.populateRenderPipelineOutputDesc(colorMask, &pipelineDesc.outputDescriptor);
443 pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassTriangle;
445 return mClearRenderPipelineCache.getRenderPipelineState(contextMtl, pipelineDesc);
453 RenderPipelineDesc pipelineDesc;
457 &pipelineDesc.outputDescriptor);
459 pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassTriangle;
475 return pipelineCache->getRenderPipelineState(contextMtl, pipelineDesc);