/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateCache.cpp | 28 Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) in Entry() 30 , fPipelineState(pipelineState) {} in Entry() 105 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in findOrCreatePipeline() local 107 if (!pipelineState) { in findOrCreatePipeline() 110 entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(fGpu, pipelineState))); in findOrCreatePipeline()
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D | GrVkCommandBuffer.cpp | 245 GrVkPipelineState* pipelineState, in bindDescriptorSets() argument
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateCache.cpp | 26 Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) in Entry() 28 , fPipelineState(pipelineState) {} in Entry() 114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState() local 117 if (nullptr == pipelineState) { in refPipelineState() 120 entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(fGpu, pipelineState))); in refPipelineState()
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D | GrVkGpuCommandBuffer.cpp | 655 GrVkPipelineState* pipelineState = in prepareDrawState() local 662 if (!pipelineState) { in prepareDrawState() 663 return pipelineState; in prepareDrawState() 667 fLastPipelineState && fLastPipelineState != pipelineState && in prepareDrawState() 671 fLastPipelineState = pipelineState; in prepareDrawState() 673 pipelineState->bindPipeline(fGpu, cbInfo.currentCmdBuf()); in prepareDrawState() 675 pipelineState->setAndBindUniforms(fGpu, fRenderTarget, fOrigin, in prepareDrawState() 681 pipelineState->setAndBindTextures(fGpu, primProc, pipeline, primProcProxies, in prepareDrawState() 701 return pipelineState; in prepareDrawState() 761 GrVkPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw() local [all …]
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D | GrVkCommandBuffer.cpp | 241 GrVkPipelineState* pipelineState, in bindDescriptorSets() argument
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/external/skia/src/gpu/mtl/ |
D | GrMtlCommandBuffer.mm | 51 const GrMtlPipelineState* pipelineState) { 63 bool secondDoesntSampleFirst = (!pipelineState || 64 pipelineState->doesntSampleAttachment(first)) && 73 MTLRenderPassDescriptor* descriptor, const GrMtlPipelineState* pipelineState, 77 descriptor.colorAttachments[0], pipelineState) && 79 descriptor.stencilAttachment, pipelineState)) {
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D | GrMtlResourceProvider.mm | 98 Entry(GrMtlGpu* gpu, GrMtlPipelineState* pipelineState) 100 , fPipelineState(pipelineState) {} 155 GrMtlPipelineState* pipelineState(GrMtlPipelineStateBuilder::CreatePipelineState( 157 if (!pipelineState) { 160 entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(fGpu, pipelineState)));
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D | GrMtlUtil.mm | 202 id<MTLRenderPipelineState> pipelineState; 203 std::tie(pipelineState, *error) = compileResult->get(); 205 return pipelineState;
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D | GrMtlPipelineStateBuilder.mm | 519 id<MTLRenderPipelineState> pipelineState = GrMtlNewRenderPipelineStateWithDescriptor( 522 id<MTLRenderPipelineState> pipelineState = 531 if (!pipelineState) { 538 pipelineState,
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D | GrMtlPipelineState.h | 36 id<MTLRenderPipelineState> pipelineState,
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D | GrMtlPipelineState.mm | 36 id<MTLRenderPipelineState> pipelineState, 47 , fPipelineState(pipelineState)
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/external/skqp/src/gpu/mtl/ |
D | GrMtlCopyPipelineState.mm | 26 id<MTLRenderPipelineState> pipelineState = 35 SkASSERT(pipelineState); 36 return new GrMtlCopyPipelineState(pipelineState, dstPixelFormat);
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D | GrMtlGpuCommandBuffer.mm | 134 GrMtlPipelineState* pipelineState = 138 if (!pipelineState) { 144 pipelineState->setData(fRenderTarget, fOrigin, primProc, pipeline, primProcProxies); 146 return pipelineState; 163 std::unique_ptr<GrMtlPipelineState> pipelineState( 165 if (!pipelineState) { 170 [fActiveRenderCmdEncoder setRenderPipelineState: pipelineState->mtlPipelineState()]; 172 pipelineState->bind(fActiveRenderCmdEncoder); 173 pipelineState->setBlendConstants(fActiveRenderCmdEncoder, fRenderTarget->config(), 175 pipelineState->setDepthStencilState(fActiveRenderCmdEncoder);
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D | GrMtlCopyPipelineState.h | 26 GrMtlCopyPipelineState(id<MTLRenderPipelineState> pipelineState, in GrMtlCopyPipelineState() argument 28 : fPipelineState(pipelineState) in GrMtlCopyPipelineState()
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D | GrMtlPipelineState.h | 36 id<MTLRenderPipelineState> pipelineState,
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D | GrMtlCopyManager.mm | 224 bool GrMtlCopyManager::IsCompatible(const GrMtlCopyPipelineState* pipelineState, 226 return pipelineState->fPixelFormat == dstPixelFormat;
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D | GrMtlPipelineState.mm | 36 id<MTLRenderPipelineState> pipelineState, 48 , fPipelineState(pipelineState)
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D | GrMtlPipelineStateBuilder.mm | 354 id<MTLRenderPipelineState> pipelineState = 363 pipelineState,
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationSmokeTests.cpp | 641 VkGraphicsPipelineCreateInfo pipelineState; in generateWork() local 830 deMemset(&pipelineState, 0xcd, sizeof(pipelineState)); in generateWork() 831 pipelineState.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; in generateWork() 832 pipelineState.pNext = DE_NULL; in generateWork() 833 pipelineState.flags = 0; in generateWork() 834 pipelineState.stageCount = DE_LENGTH_OF_ARRAY(shaderStageParams); in generateWork() 835 pipelineState.pStages = &shaderStageParams[0]; in generateWork() 836 pipelineState.pVertexInputState = &vertexInputState; in generateWork() 837 pipelineState.pInputAssemblyState = &inputAssemblyState; in generateWork() 838 pipelineState.pTessellationState = DE_NULL; in generateWork() [all …]
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/external/swiftshader/src/Vulkan/ |
D | VkCommandBuffer.cpp | 156 executionState.pipelineState[pipelineBindPoint].pipeline = pipeline; in play() 181 auto const &pipelineState = executionState.pipelineState[VK_PIPELINE_BIND_POINT_COMPUTE]; in play() local 183 vk::ComputePipeline *pipeline = static_cast<vk::ComputePipeline *>(pipelineState.pipeline); in play() 186 pipelineState.descriptorSets, in play() 187 pipelineState.descriptorDynamicOffsets, in play() 215 auto const &pipelineState = executionState.pipelineState[VK_PIPELINE_BIND_POINT_COMPUTE]; in play() local 217 auto pipeline = static_cast<vk::ComputePipeline *>(pipelineState.pipeline); in play() 219 pipelineState.descriptorSets, in play() 220 pipelineState.descriptorDynamicOffsets, in play() 526 auto const &pipelineState = executionState.pipelineState[VK_PIPELINE_BIND_POINT_GRAPHICS]; in draw() local [all …]
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D | VkCommandBuffer.hpp | 156 std::array<PipelineState, VK_PIPELINE_BIND_POINT_RANGE_SIZE> pipelineState; member
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.mm | 712 AutoObjCPtr<id<MTLComputePipelineState>> pipelineState = 715 ASSERT(pipelineState); 717 cmdEncoder->setComputePipelineState(pipelineState); 729 ANGLE_TRY(dispatchCompute(context, cmdEncoder, pipelineState, indexCount)); 804 AutoObjCPtr<id<MTLComputePipelineState>> pipelineState = 807 ASSERT(pipelineState); 809 cmdEncoder->setComputePipelineState(pipelineState); 822 ANGLE_TRY(dispatchCompute(context, cmdEncoder, pipelineState, uniform.indexCount)); 928 id<MTLComputePipelineState> pipelineState, 931 NSUInteger w = pipelineState.threadExecutionWidth;
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D | mtl_render_utils.h | 115 id<MTLComputePipelineState> pipelineState,
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D | ProgramMtl.mm | 810 id<MTLRenderPipelineState> pipelineState = 812 if (!pipelineState) 817 cmdEncoder->setRenderPipelineState(pipelineState);
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