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Searched refs:preMatrix (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.cpp18 const SkMatrix& preMatrix) { in GetTransformMatrix() argument
20 combined.setConcat(coordTransform.matrix(), preMatrix); in GetTransformMatrix()
DGrGLSLPrimitiveProcessor.h151 static SkMatrix GetTransformMatrix(const GrCoordTransform&, const SkMatrix& preMatrix);
/external/skia/src/core/
DSkDraw.h134 const SkMatrix* preMatrix,
DSkDraw.cpp404 SkMatrix preMatrix; in drawPoints() local
408 preMatrix.setTranslate(pts[i].fX, pts[i].fY); in drawPoints()
412 this->drawPath(path, newPaint, &preMatrix, (count-1) == i); in drawPoints()
/external/skqp/src/core/
DSkDraw.h134 const SkMatrix* preMatrix,
DSkDraw.cpp404 SkMatrix preMatrix; in drawPoints() local
408 preMatrix.setTranslate(pts[i].fX, pts[i].fY); in drawPoints()
412 this->drawPath(path, newPaint, &preMatrix, (count-1) == i); in drawPoints()