Searched refs:preMatrix (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.cpp | 18 const SkMatrix& preMatrix) { in GetTransformMatrix() argument 20 combined.setConcat(coordTransform.matrix(), preMatrix); in GetTransformMatrix()
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D | GrGLSLPrimitiveProcessor.h | 151 static SkMatrix GetTransformMatrix(const GrCoordTransform&, const SkMatrix& preMatrix);
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/external/skia/src/core/ |
D | SkDraw.h | 134 const SkMatrix* preMatrix,
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D | SkDraw.cpp | 404 SkMatrix preMatrix; in drawPoints() local 408 preMatrix.setTranslate(pts[i].fX, pts[i].fY); in drawPoints() 412 this->drawPath(path, newPaint, &preMatrix, (count-1) == i); in drawPoints()
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/external/skqp/src/core/ |
D | SkDraw.h | 134 const SkMatrix* preMatrix,
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D | SkDraw.cpp | 404 SkMatrix preMatrix; in drawPoints() local 408 preMatrix.setTranslate(pts[i].fX, pts[i].fY); in drawPoints() 412 this->drawPath(path, newPaint, &preMatrix, (count-1) == i); in drawPoints()
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