Searched refs:preRotation (Results 1 – 3 of 3) sorted by relevance
1602 mDriverUniforms.preRotation[0] = 1.0f;1603 mDriverUniforms.preRotation[1] = 0.0f;1604 mDriverUniforms.preRotation[2] = 0.0f;1605 mDriverUniforms.preRotation[3] = 0.0f;1606 mDriverUniforms.preRotation[4] = 0.0f;1607 mDriverUniforms.preRotation[5] = 1.0f;1608 mDriverUniforms.preRotation[6] = 0.0f;1609 mDriverUniforms.preRotation[7] = 0.0f;
396 float preRotation[8]; member
81 std::array<float, 8> preRotation; member3519 memcpy(&driverUniforms->preRotation, &kPreRotationMatrices[mCurrentRotationDrawFramebuffer], in handleDirtyGraphicsDriverUniforms()