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Searched refs:preRotation (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm1602 mDriverUniforms.preRotation[0] = 1.0f;
1603 mDriverUniforms.preRotation[1] = 0.0f;
1604 mDriverUniforms.preRotation[2] = 0.0f;
1605 mDriverUniforms.preRotation[3] = 0.0f;
1606 mDriverUniforms.preRotation[4] = 0.0f;
1607 mDriverUniforms.preRotation[5] = 1.0f;
1608 mDriverUniforms.preRotation[6] = 0.0f;
1609 mDriverUniforms.preRotation[7] = 0.0f;
DContextMtl.h396 float preRotation[8]; member
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp81 std::array<float, 8> preRotation; member
3519 memcpy(&driverUniforms->preRotation, &kPreRotationMatrices[mCurrentRotationDrawFramebuffer], in handleDirtyGraphicsDriverUniforms()