Searched refs:prevImage (Results 1 – 1 of 1) sorted by relevance
2819 struct gl_texture_image *prevImage = in _mesa_choose_texture_format() local2824 if (prevImage && in _mesa_choose_texture_format()2825 prevImage->Width > 0 && in _mesa_choose_texture_format()2826 prevImage->InternalFormat == internalFormat) { in _mesa_choose_texture_format()2828 assert(prevImage->TexFormat != MESA_FORMAT_NONE); in _mesa_choose_texture_format()2829 return prevImage->TexFormat; in _mesa_choose_texture_format()