/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPostDepthCoverageTests.cpp | 161 ShaderProgram program2(gl, sources2); in iterate() local 163 if (!program2.isOk()) in iterate() 166 …m_testCtx.getLog() << tcu::TestLog::Message << "Vertex: " << program2.getShaderInfo(SHADERTYPE_VER… in iterate() 168 << "Fragment: " << program2.getShaderInfo(SHADERTYPE_FRAGMENT).infoLog << "\n" in iterate() 169 << "Program: " << program2.getProgramInfo().infoLog << tcu::TestLog::EndMessage; in iterate() 386 ShaderProgram program2(gl, sources2); in iterate() local 388 if (!program2.isOk()) in iterate() 391 …m_testCtx.getLog() << tcu::TestLog::Message << "Vertex: " << program2.getShaderInfo(SHADERTYPE_VER… in iterate() 393 << "Fragment: " << program2.getShaderInfo(SHADERTYPE_FRAGMENT).infoLog << "\n" in iterate() 394 << "Program: " << program2.getProgramInfo().infoLog << tcu::TestLog::EndMessage; in iterate() [all …]
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D | gl4cProgramInterfaceQueryTests.cpp | 2892 GLuint program2 = CreateProgram(VertexShader().c_str(), FragmentShader().c_str(), false); in Run() local 2935 glGetProgramResourceLocation(program2, GL_PROGRAM_INPUT, "pie"); in Run() 2937 glGetProgramResourceLocationIndex(program2, GL_PROGRAM_OUTPUT, "pie"); in Run() 2942 glDeleteProgram(program2); in Run() 4807 GLuint program2 = CreateProgram(VertexShader2().c_str(), FragmentShader2().c_str(), false); in Run() local 4810 LinkProgram(program2); in Run() 4811 glUseProgram(program2); in Run() 4861 glDeleteProgram(program2); in Run()
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/external/angle/src/tests/gl_tests/ |
D | VulkanUniformUpdatesTest.cpp | 356 ANGLE_GL_PROGRAM(program2, kVS, kFS); in TEST_P() 361 limitMaxSets(program2); in TEST_P() 364 rx::ProgramVk *program2Vk = hackProgram(program2); in TEST_P() 373 GLint colorMaskLoc2 = glGetUniformLocation(program2, "colorMask"); in TEST_P() 383 glUseProgram(program2); in TEST_P() 390 drawQuad(program2, "position", 0.5f, 1.0f, true); in TEST_P() 394 drawQuad(program2, "position", 0.5f, 1.0f, true); in TEST_P() 398 drawQuad(program2, "position", 0.5f, 1.0f, true); in TEST_P() 402 drawQuad(program2, "position", 0.5f, 1.0f, true); in TEST_P()
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D | MultisampledRenderToTextureTest.cpp | 342 ANGLE_GL_PROGRAM(program2, kBasicVertexShader, kRedFragmentShader); 343 glUseProgram(program2); 344 GLint positionLocation2 = glGetAttribLocation(program2, "position"); 410 ANGLE_GL_PROGRAM(program2, kBasicVertexShader, kRedFragmentShader); 411 glUseProgram(program2); 412 GLint positionLocation2 = glGetAttribLocation(program2, "position");
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D | StateChangeTest.cpp | 408 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue()); in TEST_P() 409 glUseProgram(program2); in TEST_P() 456 ANGLE_GL_PROGRAM(program2, kSimpleAttributeVS, kSimpleAttributeFS); in TEST_P() 457 glUseProgram(program2); in TEST_P() 458 ASSERT_EQ(attribLoc, glGetAttribLocation(program2, "testAttrib")); in TEST_P() 459 ASSERT_EQ(positionLoc, glGetAttribLocation(program2, "position")); in TEST_P() 1075 ANGLE_GL_PROGRAM(program2, kSamplerMetadataVertexShader1, kSamplerMetadataFragmentShader); in TEST_P() 1076 glUseProgram(program2); in TEST_P() 1077 glUniform1i(glGetUniformLocation(program2, "texture1"), 0); in TEST_P() 1078 glUniform1i(glGetUniformLocation(program2, "texture2"), 0); in TEST_P() [all …]
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D | ShaderStorageBufferTest.cpp | 1481 ANGLE_GL_COMPUTE_PROGRAM(program2, kCS2); in TEST_P() 1494 glGetProgramResourceIndex(program2.get(), GL_BUFFER_VARIABLE, "Output.result2"); in TEST_P() 1495 glGetProgramResourceiv(program2.get(), GL_BUFFER_VARIABLE, outVarIndex2, 1, props, 1, 0, in TEST_P() 1505 glUseProgram(program2.get()); in TEST_P()
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D | UniformBufferTest.cpp | 2326 ANGLE_GL_PROGRAM(program2, essl3_shaders::vs::Simple(), kFS2.c_str()); in TEST_P() 2328 GLint uniformBufferIndex2 = glGetUniformBlockIndex(program2, "buffer"); in TEST_P() 2331 glGetActiveUniformBlockiv(program2, uniformBufferIndex2, GL_UNIFORM_BLOCK_DATA_SIZE, in TEST_P() 2338 glUniformBlockBinding(program2, uniformBufferIndex2, 0); in TEST_P() 2373 drawQuad(program2.get(), essl3_shaders::PositionAttrib(), 0.5f); in TEST_P()
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D | FramebufferTest.cpp | 1104 GLuint program2 = CompileProgram(kVS2, kFS2); in TEST_P() local 1105 ASSERT_NE(program2, 0u); in TEST_P() 1141 glUseProgram(program2); in TEST_P()
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D | GLSLTest.cpp | 1039 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 1040 drawQuad(program2, essl1_shaders::PositionAttrib(), 0.5f); in TEST_P()
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/external/angle/src/tests/compiler_tests/ |
D | ShaderVariable_test.cpp | 258 const char *program2[] = { in TEST() local 269 EXPECT_FALSE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); in TEST() 288 const char *program2[] = { in TEST() local 303 EXPECT_TRUE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); in TEST() 330 const char *program2[] = { in TEST() local 345 EXPECT_TRUE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); in TEST() 372 const char *program2[] = { in TEST() local 391 EXPECT_TRUE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); in TEST()
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/external/OpenCL-CTS/test_conformance/device_execution/ |
D | host_queue_order.cpp | 131 clProgramWrapper program1, program2; in test_host_queue_order() local 139 …err_ret = create_single_kernel_helper_with_build_options(context, &program2, &kernel2, arr_size(en… in test_host_queue_order()
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/external/tensorflow/tensorflow/compiler/xla/service/gpu/ |
D | gpu_debug_info_manager_test.cc | 175 auto program2 = RegisterProgram("program2"); in TEST_F() local 188 UnregisterProgram(program2); in TEST_F()
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/external/angle/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 331 GLuint program2) in ChangeProgramThenDraw() argument 338 glUseProgram(program2); in ChangeProgramThenDraw()
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/external/u-boot/board/Arcturus/ucp1020/ |
D | README | 54 B$ run program2
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/external/fonttools/Lib/fontTools/cffLib/ |
D | specializer.py | 737 program2 = commandsToProgram(commands) variable 738 print("Program from commands:"); print(programToString(program2)) 739 assert program == program2
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 2018 char program2[1000]; in init_draw_stencil_pixels() local 2026 assert(strlen(program) + 4 < sizeof(program2)); in init_draw_stencil_pixels() 2031 snprintf(program2, sizeof(program2), program, texTarget); in init_draw_stencil_pixels() 2036 strlen(program2), (const GLubyte *) program2); in init_draw_stencil_pixels() 2052 char program2[200]; in init_draw_depth_pixels() local 2060 assert(strlen(program) + 4 < sizeof(program2)); in init_draw_depth_pixels() 2065 snprintf(program2, sizeof(program2), program, texTarget); in init_draw_depth_pixels() 2070 strlen(program2), (const GLubyte *) program2); in init_draw_depth_pixels()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 2138 GLuint program2 = CreateProgram(VertexShader().c_str(), FragmentShader().c_str(), false); in Run() local 2180 glGetProgramResourceLocation(program2, GL_PROGRAM_INPUT, "pie"); in Run() 2185 glDeleteProgram(program2); in Run() 3359 GLuint program2 = CreateProgram(VertexShader2().c_str(), FragmentShader2().c_str(), false); in Run() local 3360 LinkProgram(program2); in Run() 3361 glUseProgram(program2); in Run() 3401 glDeleteProgram(program2); in Run()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 324 …glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init() 342 glUseProgram (program2.getProgram()); in init() 346 glUseProgram (program2.getProgram()); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 390 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() local 408 ctx.glUseProgram (program2.getProgram()); in use_program() 412 ctx.glUseProgram (program2.getProgram()); in use_program()
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