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Searched refs:programUniform3d (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_4_1_autogen.h27 void programUniform3d(ShaderProgramID programPacked, UniformLocation locationPacked, \
DContext_gl.cpp2467 void Context::programUniform3d(ShaderProgramID program, in programUniform3d() function in gl::Context
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp511 ASSIGN("glProgramUniform3d", programUniform3d); in initProcsDesktopGL()
1219 ASSIGN("glProgramUniform3d", programUniform3d); in initProcsDesktopGL()
1676 ASSIGN("glProgramUniform3dEXT", programUniform3d); in initProcsDesktopGL()
3279 programUniform3d = &glProgramUniform3dNULL; in initProcsDesktopGLNULL()
3985 programUniform3d = &glProgramUniform3dNULL; in initProcsDesktopGLNULL()
4441 programUniform3d = &glProgramUniform3dNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h491 PFNGLPROGRAMUNIFORM3DPROC programUniform3d = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl591 glProgramUniform3dFunc programUniform3d; variable
DglwInitGL42.inl277 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwInitGL41.inl268 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwInitGL43.inl310 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwInitGL44.inl319 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwInitGL45.inl400 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwInitGL46.inl403 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwInitExtGL.inl783 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
DglwImpl.inl4692 gl->programUniform3d(program, location, v0, v1, v2);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl591 gl->programUniform3d = glProgramUniform3d;
/external/angle/src/libGL/
Dentry_points_gl_4_1_autogen.cpp898 context->programUniform3d(programPacked, locationPacked, v0, v1, v2); in ProgramUniform3d()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl4341 m_gl.programUniform3d(program, location, v0, v1, v2);