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Searched refs:red0 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/astc-encoder/Source/
Dastc_color_unquantize.cpp474 int red0 = red - scale; in hdr_rgbo_unpack3() local
486 if (red0 < 0) in hdr_rgbo_unpack3()
487 red0 = 0; in hdr_rgbo_unpack3()
493 *output0 = uint4(red0 << 4, green0 << 4, blue0 << 4, 0x7800); in hdr_rgbo_unpack3()
612 int red0 = a - c; in hdr_rgb_unpack3() local
617 if (red0 < 0) in hdr_rgb_unpack3()
618 red0 = 0; in hdr_rgb_unpack3()
619 else if (red0 > 0xFFF) in hdr_rgb_unpack3()
620 red0 = 0xFFF; in hdr_rgb_unpack3()
652 temp0 = red0; in hdr_rgb_unpack3()
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/external/deqp/framework/common/
DtcuCompressedTexture.cpp1712 const deUint8 red0 = src[0]; in decompressBc4() local
1739 reds[0] = hasSign ? int8ToFloat(red0s) : uint8ToFloat(red0); in decompressBc4()