Searched refs:res_vsll (Results 1 – 6 of 6) sorted by relevance
/external/clang/test/CodeGen/ |
D | builtins-ppc-vsx.c | 49 vector signed long long res_vsll; variable 197 res_vsll = vec_div(vsll, vsll); in test1() 248 res_vsll = vec_perm(vsll, vsll, vuc); in test1() 295 res_vsll = vec_splat(vsll, 1); in test1() 325 res_vsll = vec_vperm(vsll, vsll, vuc); in test1() 367 res_vsll = vec_vsx_ld(0, &vsll); in test1() 461 vec_vsx_st(vsll, 0, &res_vsll); in test1() 534 res_vsll = vec_and(vsll, vsll); in test1() 538 res_vsll = vec_and(vbll, vsll); in test1() 542 res_vsll = vec_and(vsll, vbll); in test1() [all …]
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D | builtins-ppc-p8vector.c | 57 vector signed long long res_vsll; variable 71 res_vsll = vec_abs(vsll); in test1() 84 res_vsll = vec_add(vsll, vsll); in test1() 299 res_vsll = vec_eqv(vsll, vsll); in test1() 310 res_vsll = vec_eqv(vbll, vbll); in test1() 372 res_vsll = vec_insert(sll, vsll, si); in test1() 414 res_vsll = vec_cntlz(vsll); in test1() 922 res_vsll = vec_max(vsll, vsll); in test1() 927 res_vsll = vec_max(vbll, vsll); in test1() 932 res_vsll = vec_max(vsll, vbll); in test1() [all …]
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/external/llvm/test/CodeGen/PowerPC/ |
D | vsx-ldst-builtin-le.ll | 12 @res_vsll = common global <2 x i64> zeroinitializer, align 16 36 store <2 x i64> %5, <2 x i64>* @res_vsll, align 16 63 call void @llvm.ppc.vsx.stxvd2x(<2 x double> %14, i8* bitcast (<2 x i64>* @res_vsll to i8*))
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D | vsx-ldst.ll | 25 @res_vsll = common global <2 x i64> zeroinitializer, align 16 41 store <2 x double> %3, <2 x double>* bitcast (<2 x i64>* @res_vsll to <2 x double>*), align 16
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/PowerPC/ |
D | vsx-ldst-builtin-le.ll | 20 @res_vsll = common global <2 x i64> zeroinitializer, align 16 53 store <2 x i64> %5, <2 x i64>* @res_vsll, align 16 92 call void @llvm.ppc.vsx.stxvd2x(<2 x double> %14, i8* bitcast (<2 x i64>* @res_vsll to i8*))
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D | vsx-ldst.ll | 37 @res_vsll = common global <2 x i64> zeroinitializer, align 16 53 store <2 x double> %3, <2 x double>* bitcast (<2 x i64>* @res_vsll to <2 x double>*), align 16
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