Searched refs:reservedVaryingVectorCount (Results 1 – 1 of 1) sorted by relevance
467 GLint reservedVaryingVectorCount = 1; in ensureCapsInitialized() local479 reservedVaryingVectorCount += kRservedVaryingForGLLineRasterization; in ensureCapsInitialized()483 reservedVaryingVectorCount += kReservedVaryingForTransformFeedbackExtension; in ensureCapsInitialized()489 LimitToInt((maxVaryingCount / kComponentsPerVector) - reservedVaryingVectorCount); in ensureCapsInitialized()