Searched refs:resourceCount (Results 1 – 7 of 7) sorted by relevance
43 static void populate_cache(GrGpu* gpu, int resourceCount, int keyData32Count) { in populate_cache() argument44 for (int i = 0; i < resourceCount; ++i) { in populate_cache()
231 void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const { in getResourceCacheUsage() argument234 if (resourceCount) { in getResourceCacheUsage()235 *resourceCount = fResourceCache->getBudgetedResourceCount(); in getResourceCacheUsage()
146 void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
180 void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
923 int resourceCount = 0; in getAtomicCounterBufferSizeMap() local925 &resourceCount); in getAtomicCounterBufferSizeMap()927 for (int index = 0; index < resourceCount; index++) in getAtomicCounterBufferSizeMap()
255 void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const { in getResourceCacheUsage() argument258 if (resourceCount) { in getResourceCacheUsage()259 *resourceCount = fResourceCache->getBudgetedResourceCount(); in getResourceCacheUsage()