Searched refs:resourceIndex (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 251 void StateManager11::ViewCache<ViewType, DescType>::update(size_t resourceIndex, ViewType *view) in update() argument 253 ASSERT(resourceIndex < mCurrentViews.size()); in update() 254 ViewRecord<DescType> *record = &mCurrentViews[resourceIndex]; in update() 261 mHighestUsedView = std::max(resourceIndex + 1, mHighestUsedView); in update() 267 if (resourceIndex + 1 == mHighestUsedView) in update() 1796 for (size_t resourceIndex = 0; resourceIndex < count; ++resourceIndex) in unsetConflictingSRVs() local 1798 auto &record = (*currentSRVs)[resourceIndex]; in unsetConflictingSRVs() 1804 shaderType, static_cast<UINT>(resourceIndex), nullptr); in unsetConflictingSRVs() 1835 for (size_t resourceIndex = 0; resourceIndex < count; ++resourceIndex) in unsetConflictingUAVs() local 1837 auto &record = mCurComputeUAVs[resourceIndex]; in unsetConflictingUAVs() [all …]
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D | StateManager11.h | 534 void update(size_t resourceIndex, ViewType *view);
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/external/angle/src/tests/gl_tests/ |
D | ShaderStorageBufferTest.cpp | 2299 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P() local 2301 EXPECT_NE(resourceIndex, 0xFFFFFFFF); in TEST_P() 2305 glGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, resourceIndex, 1, &property, 1, in TEST_P() 2346 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P() local 2348 EXPECT_NE(resourceIndex, 0xFFFFFFFF); in TEST_P() 2352 glGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, resourceIndex, 1, &property, 1, in TEST_P()
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D | GLSLTest.cpp | 3300 GLuint resourceIndex = in TEST_P() local 3302 ASSERT_NE(resourceIndex, GL_INVALID_INDEX); in TEST_P() 3303 glGetProgramResourceiv(program.get(), GL_UNIFORM, resourceIndex, 2, &resourceProps[0], 2, in TEST_P()
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/external/doclava/res/assets/templates-sdk/assets/js/ |
D | docs.js | 2515 for (var resourceIndex = 0; resourceIndex < this.data_.all.length; resourceIndex++) { 2516 resource = this.data_.all[resourceIndex];
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTests.cpp | 3023 glw::GLuint resourceIndex; in iterate() local 3030 …resourceIndex = gl.getProgramResourceIndex(program.getProgram(), programGLInterface, targetResourc… in iterate() 3033 if (resourceIndex == GL_INVALID_INDEX) in iterate() 3052 …gl.getProgramResourceiv(program.getProgram(), programGLInterface, resourceIndex, 1, &prop, 1, &wri… in iterate()
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