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Searched refs:resourceIndex (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp251 void StateManager11::ViewCache<ViewType, DescType>::update(size_t resourceIndex, ViewType *view) in update() argument
253 ASSERT(resourceIndex < mCurrentViews.size()); in update()
254 ViewRecord<DescType> *record = &mCurrentViews[resourceIndex]; in update()
261 mHighestUsedView = std::max(resourceIndex + 1, mHighestUsedView); in update()
267 if (resourceIndex + 1 == mHighestUsedView) in update()
1796 for (size_t resourceIndex = 0; resourceIndex < count; ++resourceIndex) in unsetConflictingSRVs() local
1798 auto &record = (*currentSRVs)[resourceIndex]; in unsetConflictingSRVs()
1804 shaderType, static_cast<UINT>(resourceIndex), nullptr); in unsetConflictingSRVs()
1835 for (size_t resourceIndex = 0; resourceIndex < count; ++resourceIndex) in unsetConflictingUAVs() local
1837 auto &record = mCurComputeUAVs[resourceIndex]; in unsetConflictingUAVs()
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DStateManager11.h534 void update(size_t resourceIndex, ViewType *view);
/external/angle/src/tests/gl_tests/
DShaderStorageBufferTest.cpp2299 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P() local
2301 EXPECT_NE(resourceIndex, 0xFFFFFFFF); in TEST_P()
2305 glGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, resourceIndex, 1, &property, 1, in TEST_P()
2346 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P() local
2348 EXPECT_NE(resourceIndex, 0xFFFFFFFF); in TEST_P()
2352 glGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, resourceIndex, 1, &property, 1, in TEST_P()
DGLSLTest.cpp3300 GLuint resourceIndex = in TEST_P() local
3302 ASSERT_NE(resourceIndex, GL_INVALID_INDEX); in TEST_P()
3303 glGetProgramResourceiv(program.get(), GL_UNIFORM, resourceIndex, 2, &resourceProps[0], 2, in TEST_P()
/external/doclava/res/assets/templates-sdk/assets/js/
Ddocs.js2515 for (var resourceIndex = 0; resourceIndex < this.data_.all.length; resourceIndex++) {
2516 resource = this.data_.all[resourceIndex];
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTests.cpp3023 glw::GLuint resourceIndex; in iterate() local
3030resourceIndex = gl.getProgramResourceIndex(program.getProgram(), programGLInterface, targetResourc… in iterate()
3033 if (resourceIndex == GL_INVALID_INDEX) in iterate()
3052 …gl.getProgramResourceiv(program.getProgram(), programGLInterface, resourceIndex, 1, &prop, 1, &wri… in iterate()