Searched refs:rite_mask (Results 1 – 2 of 2) sorted by relevance
64 int rite_mask = 0xFF << (8 - (rite_edge & 7)); in SK_BLITBWMASK_NAME() local65 rite_mask &= 0xFF; // only want low-8 bits of mask in SK_BLITBWMASK_NAME()69 if (rite_mask == 0) in SK_BLITBWMASK_NAME()73 rite_mask = 0xFF; in SK_BLITBWMASK_NAME()84 left_mask &= rite_mask; in SK_BLITBWMASK_NAME()112 mask = *b & rite_mask; in SK_BLITBWMASK_NAME()