Searched refs:rtt_layered (Results 1 – 2 of 2) sorted by relevance
71 boolean rtt_layered; /**< whether glFramebufferTexture was called */ member
503 if (strb->rtt_layered) { in st_update_renderbuffer_surface()517 if (!strb->rtt_layered) in st_update_renderbuffer_surface()591 strb->rtt_layered = att->Layered; in st_render_texture()