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Searched refs:sampleOffset (Results 1 – 13 of 13) sorted by relevance

/external/deqp/framework/common/
DtcuTexture.hpp531 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
552 inline Vec4 Texture1DView::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset… in sampleOffset() function in tcu::Texture1DView
582 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset…
606 inline Vec4 Texture2DView::sampleOffset (const Sampler& sampler, float s, float t, float lod, const… in sampleOffset() function in tcu::Texture2DView
681 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
705 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) co… in sampleOffset() function in tcu::Texture1D
707 return m_view.sampleOffset(sampler, s, lod, offset); in sampleOffset()
739 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset…
767 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVe… in sampleOffset() function in tcu::Texture2D
769 return m_view.sampleOffset(sampler, s, t, lod, offset); in sampleOffset()
[all …]
DtcuTexture.cpp3556 Vec4 Texture1DArrayView::sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32… in sampleOffset() function in tcu::Texture1DArrayView
3595 Vec4 Texture2DArrayView::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod… in sampleOffset() function in tcu::Texture2DArrayView
/external/exoplayer/tree/library/extractor/src/main/java/com/google/android/exoplayer2/extractor/mp4/
DFixedSampleSizeRechunker.java88 long sampleOffset = chunkOffsets[chunkIndex]; in rechunk() local
93 offsets[newSampleIndex] = sampleOffset; in rechunk()
99 sampleOffset += sizes[newSampleIndex]; in rechunk()
DMp4Extractor.java614 long sampleOffset = track.sampleTable.offsets[sampleIndex]; in getTrackIndexOfNextReadSample() local
616 long skipAmount = sampleOffset - inputPosition; in getTrackIndexOfNextReadSample()
732 long sampleOffset = sampleTable.offsets[sampleIndex]; in maybeAdjustSeekOffset() local
733 return Math.min(sampleOffset, offset); in maybeAdjustSeekOffset()
DFragmentedMp4Extractor.java1004 int sampleOffset = trun.readInt(); in parseTrun() local
1006 (int) ((sampleOffset * C.MICROS_PER_SECOND) / timescale); in parseTrun()
/external/drrickorang/LoopbackApp/app/src/main/java/org/drrickorang/loopback/
DWavePlotView.java189 public void setOffset(int sampleOffset, boolean relative) { in setOffset() argument
190 int newOffset = sampleOffset; in setOffset()
193 newOffset = mCurrentOffset + sampleOffset; in setOffset()
473 private void computeViewArray(double zoomFactorX, int sampleOffset) { in computeViewArray() argument
491 for (int i = sampleOffset; i < sampleCount; i++) { in computeViewArray()
/external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/mdat/
DSampleList.java64 long sampleOffset = chunkOffsets[i]; in SampleList() local
67 offsets[sampleIndex] = sampleOffset; in SampleList()
68 sampleOffset += sampleSize; in SampleList()
/external/mesa3d/src/amd/addrlib/src/r800/
Degbaddrlib.cpp1605 UINT_32 sampleOffset; in ComputeSurfaceAddrFromCoordMacroTiled() local
1669 sampleOffset = sample * bpp; in ComputeSurfaceAddrFromCoordMacroTiled()
1679 sampleOffset = sample * (microTileBits / numSamples); in ComputeSurfaceAddrFromCoordMacroTiled()
1686 elementOffset = pixelOffset + sampleOffset; in ComputeSurfaceAddrFromCoordMacroTiled()
1881 UINT_32 sampleOffset; in ComputeSurfaceAddrFromCoordMicroTiled() local
1939 sampleOffset = sample * bpp; in ComputeSurfaceAddrFromCoordMicroTiled()
1949 sampleOffset = sample * (microTileBytes*8 / numSamples); in ComputeSurfaceAddrFromCoordMicroTiled()
1957 UINT_32 elemOffset = sampleOffset + pixelOffset; in ComputeSurfaceAddrFromCoordMicroTiled()
/external/exoplayer/tree/library/extractor/src/main/java/com/google/android/exoplayer2/extractor/mkv/
DMatroskaExtractor.java701 int sampleOffset = 0; in endMasterElement() local
703 sampleOffset += blockSampleSizes[i]; in endMasterElement()
715 sampleOffset -= sampleSize; // The offset is to the end of the sample. in endMasterElement()
716 commitSampleToOutput(track, sampleTimeUs, sampleFlags, sampleSize, sampleOffset); in endMasterElement()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/
DStoreTile.h982 …uint32_t x, uint32_t y, uint32_t sampleOffset, uint32_t renderTargetArrayIndex) // (x, y) pixel co…
1003 uint8_t *pSampleSrc = pSrc + sampleOffset * sampleNum;
1869 … uint32_t sampleOffset = KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * (FormatTraits<SrcFormat>::bpp / 8);
1875 …rmat>::Resolve(pResolveSrcHotTile, pDstSurface, (x + col), (y + row), sampleOffset, renderTargetAr…
1876 pResolveSrcHotTile += sampleOffset * pDstSurface->numSamples;
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp288 … s, float t, float lod, IVec2 offset) { return c.textures[0].tex2D->sampleOffset(c.textures[0].s… in texture2DOffset()
289 … float r, float lod, IVec2 offset) { return c.textures[0].tex2DArray->sampleOffset(c.textures[0].s… in texture2DArrayOffset()
290 …at t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].s… in texture3DOffset()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1444 …UInt4 sampleOffset = Min(As<UInt4>(sampleId), *Pointer<UInt4>(mipmap + OFFSET(Mipmap, sampleMax), … in computeIndices() local
1448 index[i] += Extract(sampleOffset, i); in computeIndices()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp425 …s, float t, float lod, IVec2 offset) { return c.textures[0].tex2D->sampleOffset(c.textures[0].s… in texture2DOffset()
426 … float r, float lod, IVec2 offset) { return c.textures[0].tex2DArray->sampleOffset(c.textures[0].s… in texture2DArrayOffset()
427 …at t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].s… in texture3DOffset()
428 …float s, float lod, deInt32 offset) { return c.textures[0].tex1D->sampleOffset(c.textures[0].s… in texture1DOffset()
429 …at t, float lod, deInt32 offset) { return c.textures[0].tex1DArray->sampleOffset(c.textures[0].s… in texture1DArrayOffset()