Searched refs:samplerId (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | SpirvShaderSampling.cpp | 36 const auto samplerId = sampler ? sampler->id : 0; in getImageSampler() local 37 …ASSERT(imageDescriptor->imageViewId != 0 && (samplerId != 0 || instruction.samplerMethod == Fetch)… in getImageSampler() 39 vk::Device::SamplingRoutineCache::Key key = { inst, imageDescriptor->imageViewId, samplerId }; in getImageSampler()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 1020 SVGA3dSamplerId samplerId, in SVGA3D_vgpu10_DefineSamplerState() argument 1034 SVGA3D_COPY_BASIC_6(samplerId, filter, in SVGA3D_vgpu10_DefineSamplerState() 1049 SVGA3dSamplerId samplerId) in SVGA3D_vgpu10_DestroySamplerState() argument 1053 cmd->samplerId = samplerId; in SVGA3D_vgpu10_DestroySamplerState()
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D | svga_cmd.h | 588 SVGA3dSamplerId samplerId, 602 SVGA3dSamplerId samplerId);
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1386 SVGA3dSamplerId samplerId; member 1406 SVGA3dSamplerId samplerId; member
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/external/llvm/lib/Target/AMDGPU/ |
D | R600Instructions.td | 1334 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget), 1335 "TXD $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget", [], 1343 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget), 1344 "TXD_SHADOW $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/AMDGPU/ |
D | R600Instructions.td | 1385 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget), 1386 "TXD $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget", [], 1394 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget), 1395 "TXD_SHADOW $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 1868 SVGA3D_DUMP_PARAMETER(samplerId, u); in SVGA3D_DUMP_HEADER() 1886 SVGA3D_DUMP_PARAMETER(samplerId, u); in SVGA3D_DUMP_HEADER()
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