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Searched refs:sampler_state_count (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_state_derived.c797 state->sampler_state_count); in r300_merge_textures_and_samplers()
1013 state->sampler_state_count); in r300_decompress_depth_textures()
Dr300_context.h227 int sampler_state_count; member
Dr300_fs.c154 for (i = 0; i < texstate->sampler_state_count; i++) { in get_external_state()
Dr300_blit.c84 r300->blitter, state->sampler_state_count, in r300_blitter_begin()
Dr300_state.c1483 state->sampler_state_count = count; in r300_bind_sampler_states()