Searched refs:scaleConstant (Results 1 – 1 of 1) sorted by relevance
532 TIntermConstantUnion *scaleConstant = CreateFloatNode(static_cast<float>(1 << subpixelBits)); in AddBresenhamEmulationVS() local534 new TIntermBinary(EOpVectorTimesScalar, CreateTempSymbolNode(windowCoords), scaleConstant); in AddBresenhamEmulationVS()537 new TIntermBinary(EOpDiv, windowRounded, scaleConstant->deepCopy()); in AddBresenhamEmulationVS()