Searched refs:scissor_state_dirty (Results 1 – 1 of 1) sorted by relevance
490 uint32_t scissor_state_dirty; member2094 ctx->sub->scissor_state_dirty = (1 << 0); in vrend_set_framebuffer_state()3120 if (ctx->sub->scissor_state_dirty) in vrend_clear()3246 unsigned mask = ctx->sub->scissor_state_dirty; in vrend_update_scissor_state()3270 ctx->sub->scissor_state_dirty = 0; in vrend_update_scissor_state()3755 if (ctx->sub->scissor_state_dirty) in vrend_draw_vbo()4759 ctx->sub->scissor_state_dirty = (1 << 0); in vrend_object_bind_rasterizer()6667 ctx->sub->scissor_state_dirty |= (1 << idx); in vrend_set_scissor_state()7195 ctx->sub->scissor_state_dirty = (1 << 0); in vrend_renderer_blit_int()