Searched refs:scratch_space_needed (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.h | 187 unsigned scratch_space_needed; /* size of scratch space (if > 0) counted in vec4 */ member
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D | r600_state_common.c | 1662 unsigned itemsize = shader->scratch_space_needed * 4; in r600_setup_scratch_area_for_shader() 1666 unlikely(shader->scratch_space_needed != scratch->item_size || in r600_setup_scratch_area_for_shader() 1685 scratch->item_size = shader->scratch_space_needed; in r600_setup_scratch_area_for_shader() 1744 if (stage && unlikely(stage->scratch_space_needed)) { in r600_setup_scratch_buffers()
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D | r600_shader.c | 961 …c void choose_spill_arrays(struct r600_shader_ctx *ctx, int *regno, unsigned *scratch_space_needed) in choose_spill_arrays() argument 968 *scratch_space_needed = 0; in choose_spill_arrays() 984 *scratch_space_needed += largest; in choose_spill_arrays() 3623 pipeshader->scratch_space_needed = 0; in r600_shader_from_tgsi() 3627 choose_spill_arrays(&ctx, ®no, &pipeshader->scratch_space_needed); in r600_shader_from_tgsi() 3630 shader->needs_scratch_space = pipeshader->scratch_space_needed != 0; in r600_shader_from_tgsi()
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D | evergreen_state.c | 2327 if (stage && unlikely(stage->scratch_space_needed)) { in evergreen_setup_scratch_buffers()
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_compute.cpp | 37 sh->scratch_space_needed, chip_class, 0), in ComputeShaderFromNir()
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D | sfn_shader_tcs.cpp | 12 sh->scratch_space_needed, chip_class, key.tcs.first_atomic_counter), in TcsShaderFromNir()
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D | sfn_shader_tess_eval.cpp | 10 sh->scratch_space_needed, chip_class, key.tes.first_atomic_counter), in TEvalShaderFromNir()
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D | sfn_shader_vertex.cpp | 46 sh->scratch_space_needed, chip_class, key.vs.first_atomic_counter), in VertexShaderFromNir()
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D | sfn_shader_geometry.cpp | 39 sh->scratch_space_needed, chip_class, key.gs.first_atomic_counter), in GeometryShaderFromNir()
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D | sfn_nir.cpp | 862 pipeshader->scratch_space_needed = sel->nir->scratch_size; in r600_shader_from_nir()
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