Searched refs:secondRenderer (Results 1 – 1 of 1) sorted by relevance
1181 angle::PlatformParameters secondRenderer = GetParam().loadParams; in TEST_P() local1188 ANGLE_SKIP_TEST_IF(!(IsPlatformAvailable(secondRenderer))); in TEST_P()1209 secondRenderer.eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE) in TEST_P()1256 eglWindow = createAndInitEGLWindow(secondRenderer); in TEST_P()