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Searched refs:setCompressedSubImage (Results 1 – 15 of 15) sorted by relevance

/external/angle/src/libANGLE/renderer/
DTextureImpl_mock.h51 MOCK_METHOD7(setCompressedSubImage,
DTextureImpl.h77 virtual angle::Result setCompressedSubImage(const gl::Context *context,
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.h250 angle::Result setCompressedSubImage(const gl::Context *context,
382 angle::Result setCompressedSubImage(const gl::Context *context,
515 angle::Result setCompressedSubImage(const gl::Context *context,
645 angle::Result setCompressedSubImage(const gl::Context *context,
773 angle::Result setCompressedSubImage(const gl::Context *context,
DTextureD3D.cpp988 angle::Result TextureD3D_2D::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_2D
1741 angle::Result TextureD3D_Cube::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_Cube
2516 angle::Result TextureD3D_3D::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_3D
3192 angle::Result TextureD3D_2DArray::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_2DArray
3847 angle::Result TextureD3DImmutableBase::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3DImmutableBase
/external/angle/src/libANGLE/renderer/null/
DTextureNULL.h49 angle::Result setCompressedSubImage(const gl::Context *context,
DTextureNULL.cpp59 angle::Result TextureNULL::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureNULL
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.h56 angle::Result setCompressedSubImage(const gl::Context *context,
DTextureMtl.mm527 angle::Result TextureMtl::setCompressedSubImage(const gl::Context *context,
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.h95 angle::Result setCompressedSubImage(const gl::Context *context,
DTextureGL.cpp562 angle::Result TextureGL::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureGL
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.h65 angle::Result setCompressedSubImage(const gl::Context *context,
DTextureVk.cpp182 angle::Result TextureVk::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureVk
/external/angle/src/libANGLE/
DTexture.h375 angle::Result setCompressedSubImage(const Context *context,
DTexture.cpp1127 angle::Result Texture::setCompressedSubImage(const Context *context, in setCompressedSubImage() function in gl::Texture
1141 ANGLE_TRY(mTexture->setCompressedSubImage(context, index, area, format, unpackState, imageSize, in setCompressedSubImage()
DContext.cpp4309 ANGLE_CONTEXT_TRY(texture->setCompressedSubImage(this, mState.getUnpackState(), target, level, in compressedTexSubImage2D()
4351 ANGLE_CONTEXT_TRY(texture->setCompressedSubImage(this, mState.getUnpackState(), target, level, in compressedTexSubImage3D()