/external/angle/src/libANGLE/renderer/ |
D | TextureImpl_mock.h | 51 MOCK_METHOD7(setCompressedSubImage,
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D | TextureImpl.h | 77 virtual angle::Result setCompressedSubImage(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 250 angle::Result setCompressedSubImage(const gl::Context *context, 382 angle::Result setCompressedSubImage(const gl::Context *context, 515 angle::Result setCompressedSubImage(const gl::Context *context, 645 angle::Result setCompressedSubImage(const gl::Context *context, 773 angle::Result setCompressedSubImage(const gl::Context *context,
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D | TextureD3D.cpp | 988 angle::Result TextureD3D_2D::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_2D 1741 angle::Result TextureD3D_Cube::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_Cube 2516 angle::Result TextureD3D_3D::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_3D 3192 angle::Result TextureD3D_2DArray::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3D_2DArray 3847 angle::Result TextureD3DImmutableBase::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureD3DImmutableBase
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 49 angle::Result setCompressedSubImage(const gl::Context *context,
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D | TextureNULL.cpp | 59 angle::Result TextureNULL::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureNULL
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 56 angle::Result setCompressedSubImage(const gl::Context *context,
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D | TextureMtl.mm | 527 angle::Result TextureMtl::setCompressedSubImage(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 95 angle::Result setCompressedSubImage(const gl::Context *context,
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D | TextureGL.cpp | 562 angle::Result TextureGL::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureGL
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 65 angle::Result setCompressedSubImage(const gl::Context *context,
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D | TextureVk.cpp | 182 angle::Result TextureVk::setCompressedSubImage(const gl::Context *context, in setCompressedSubImage() function in rx::TextureVk
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/external/angle/src/libANGLE/ |
D | Texture.h | 375 angle::Result setCompressedSubImage(const Context *context,
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D | Texture.cpp | 1127 angle::Result Texture::setCompressedSubImage(const Context *context, in setCompressedSubImage() function in gl::Texture 1141 ANGLE_TRY(mTexture->setCompressedSubImage(context, index, area, format, unpackState, imageSize, in setCompressedSubImage()
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D | Context.cpp | 4309 ANGLE_CONTEXT_TRY(texture->setCompressedSubImage(this, mState.getUnpackState(), target, level, in compressedTexSubImage2D() 4351 ANGLE_CONTEXT_TRY(texture->setCompressedSubImage(this, mState.getUnpackState(), target, level, in compressedTexSubImage3D()
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