Home
last modified time | relevance | path

Searched refs:setDepthBufferEnable (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.hpp318 bool setDepthBufferEnable(bool depthBufferEnable);
DPixelProcessor.hpp249 void setDepthBufferEnable(bool depthBufferEnable);
DPixelProcessor.cpp560 void PixelProcessor::setDepthBufferEnable(bool depthBufferEnable) in setDepthBufferEnable() function in sw::PixelProcessor
562 context->setDepthBufferEnable(depthBufferEnable); in setDepthBufferEnable()
DContext.cpp388 bool Context::setDepthBufferEnable(bool depthBufferEnable) in setDepthBufferEnable() function in sw::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp42 setDepthBufferEnable(true); in Device()
DContext.cpp1799 device->setDepthBufferEnable(true); in applyState()
1804 device->setDepthBufferEnable(false); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp46 setDepthBufferEnable(true); in Device()
DContext.cpp2872 device->setDepthBufferEnable(true); in applyState()
2877 device->setDepthBufferEnable(false); in applyState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2337 renderer->setDepthBufferEnable(true); in SetRenderState()
2340 renderer->setDepthBufferEnable(false); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3047 renderer->setDepthBufferEnable(true); in SetRenderState()
3050 renderer->setDepthBufferEnable(false); in SetRenderState()