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Searched refs:setDiffuseMaterialSource (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp229 void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource);
DContext.hpp310 void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource);
DVertexProcessor.cpp363 void VertexProcessor::setDiffuseMaterialSource(MaterialSource diffuseMaterialSource) in setDiffuseMaterialSource() function in sw::VertexProcessor
365 context->setDiffuseMaterialSource(diffuseMaterialSource); in setDiffuseMaterialSource()
DContext.cpp363 void Context::setDiffuseMaterialSource(MaterialSource diffuseMaterialSource) in setDiffuseMaterialSource() function in sw::Context
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2829 renderer->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
2832 renderer->setDiffuseMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
2835 renderer->setDiffuseMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3538 renderer->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
3541 renderer->setDiffuseMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
3544 renderer->setDiffuseMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1993 device->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in applyState()