Searched refs:setDirtyAttribBit (Results 1 – 2 of 2) sorted by relevance
175 setDirtyAttribBit(bindingIndex, DIRTY_ATTRIB_POINTER); in detachBuffer()215 ANGLE_INLINE void VertexArray::setDirtyAttribBit(size_t attribIndex, in setDirtyAttribBit() function in gl::VertexArray356 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_BINDING); in setVertexAttribBinding()413 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_FORMAT); in setVertexAttribFormat()440 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_ENABLED); in enableAttribute()498 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_POINTER); in setVertexAttribPointerImpl()502 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_POINTER_BUFFER); in setVertexAttribPointerImpl()
290 void setDirtyAttribBit(size_t attribIndex, DirtyAttribBitType dirtyAttribBit);