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Searched refs:setEGLImageTarget (Results 1 – 15 of 15) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.h299 angle::Result setEGLImageTarget(const gl::Context *context,
429 angle::Result setEGLImageTarget(const gl::Context *context,
562 angle::Result setEGLImageTarget(const gl::Context *context,
692 angle::Result setEGLImageTarget(const gl::Context *context,
809 angle::Result setEGLImageTarget(const gl::Context *context,
851 angle::Result setEGLImageTarget(const gl::Context *context,
896 angle::Result setEGLImageTarget(const gl::Context *context,
DTextureD3D.cpp1314 angle::Result TextureD3D_2D::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_2D
1682 angle::Result TextureD3D_Cube::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_Cube
2416 angle::Result TextureD3D_3D::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_3D
3082 angle::Result TextureD3D_2DArray::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_2DArray
3921 angle::Result TextureD3D_External::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_External
4039 angle::Result TextureD3D_2DMultisample::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_2DMultisample
4157 angle::Result TextureD3D_2DMultisampleArray::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureD3D_2DMultisampleArray
/external/angle/src/libANGLE/renderer/
DTextureImpl_mock.h109 MOCK_METHOD3(setEGLImageTarget,
DTextureImpl.h167 virtual angle::Result setEGLImageTarget(const gl::Context *context,
/external/angle/src/libANGLE/renderer/null/
DTextureNULL.h104 angle::Result setEGLImageTarget(const gl::Context *context,
DTextureNULL.cpp140 angle::Result TextureNULL::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureNULL
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.h111 angle::Result setEGLImageTarget(const gl::Context *context,
DTextureMtl.mm655 angle::Result TextureMtl::setEGLImageTarget(const gl::Context *context,
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.h182 angle::Result setEGLImageTarget(const gl::Context *context,
DTextureGL.cpp1295 angle::Result TextureGL::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureGL
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.h120 angle::Result setEGLImageTarget(const gl::Context *context,
DTextureVk.cpp804 angle::Result TextureVk::setEGLImageTarget(const gl::Context *context, in setEGLImageTarget() function in rx::TextureVk
/external/angle/src/libANGLE/
DTexture.h447 angle::Result setEGLImageTarget(Context *context, TextureType type, egl::Image *imageTarget);
DTexture.cpp1619 angle::Result Texture::setEGLImageTarget(Context *context, in setEGLImageTarget() function in gl::Texture
1630 ANGLE_TRY(mTexture->setEGLImageTarget(context, type, imageTarget)); in setEGLImageTarget()
DContext.cpp7991 ANGLE_CONTEXT_TRY(texture->setEGLImageTarget(this, target, imageObject)); in eGLImageTargetTexture2D()