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Searched refs:setFenceNV (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFenceNVGL.cpp33 mFunctions->setFenceNV(mFence, condition); in set()
DDispatchTableGL_autogen.h109 PFNGLSETFENCENVPROC setFenceNV = nullptr; variable
DDispatchTableGL_autogen.cpp2776 ASSIGN("glSetFenceNV", setFenceNV); in initProcsSharedExtensions()
5541 setFenceNV = &glSetFenceNVNULL; in initProcsSharedExtensionsNULL()
/external/angle/src/libANGLE/
DContext_gles_ext_autogen.h374 void setFenceNV(FenceNVID fencePacked, GLenum condition); \
Dframe_capture_replay_autogen.cpp2583 context->setFenceNV( in ReplayCall()
DContext.cpp7740 void Context::setFenceNV(FenceNVID fence, GLenum condition) in setFenceNV() function in gl::Context
/external/angle/src/libGLESv2/
Dentry_points_gles_ext_autogen.cpp5337 context->setFenceNV(fencePacked, condition); in SetFenceNV()
20143 context->setFenceNV(fencePacked, condition); in SetFenceNVContextANGLE()