/external/angle/src/libANGLE/ |
D | Sampler.cpp | 60 void Sampler::setMagFilter(const Context *context, GLenum magFilter) in setMagFilter() function in gl::Sampler 62 mState.setMagFilter(magFilter); in setMagFilter()
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D | Sampler.h | 41 void setMagFilter(const Context *context, GLenum magFilter);
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D | angletypes.cpp | 122 setMagFilter(GL_LINEAR); in SamplerState() 159 void SamplerState::setMagFilter(GLenum magFilter) in setMagFilter() function in gl::SamplerState
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D | angletypes.h | 243 void setMagFilter(GLenum magFilter);
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D | Texture.h | 281 void setMagFilter(const Context *context, GLenum magFilter);
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D | Texture.cpp | 752 void Texture::setMagFilter(const Context *context, GLenum magFilter) in setMagFilter() function in gl::Texture 754 mState.mSamplerState.setMagFilter(magFilter); in setMagFilter()
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D | queryutils.cpp | 386 texture->setMagFilter(context, ConvertToGLenum(pname, params[0])); in SetTexParameterBase() 521 sampler->setMagFilter(context, ConvertToGLenum(pname, params[0])); in SetSamplerParameterBase()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Sampler.h | 48 void setMagFilter(GLenum magFilter) { mMagFilter = magFilter; } in setMagFilter() function
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D | Texture.h | 108 bool setMagFilter(GLenum filter);
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D | Context.cpp | 1770 …case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); … in samplerParameteri() 1793 …case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(roundf(param))… in samplerParameterf()
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D | Texture.cpp | 101 bool Texture::setMagFilter(GLenum filter) in setMagFilter() function in es2::Texture
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D | libGLESv2.cpp | 4671 if(!texture->setMagFilter((GLenum)param)) in TexParameterf() 4795 if(!texture->setMagFilter((GLenum)param)) in TexParameteri()
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/external/angle/src/libANGLE/renderer/gl/ |
D | SamplerGL.cpp | 94 …lerState, GL_TEXTURE_MAG_FILTER, &gl::SamplerState::getMagFilter, &gl::SamplerState::setMagFilter); in syncState()
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D | TextureGL.h | 203 angle::Result setMagFilter(const gl::Context *context, GLenum filter);
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D | TextureGL.cpp | 1349 mAppliedSampler.setMagFilter(mState.getSamplerState().getMagFilter()); in syncState() 1570 angle::Result TextureGL::setMagFilter(const gl::Context *context, GLenum filter) in setMagFilter() function in rx::TextureGL 1577 mAppliedSampler.setMagFilter(filter); in setMagFilter()
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D | BlitGL.cpp | 575 ANGLE_TRY(source->setMagFilter(context, GL_NEAREST)); in copySubTexture()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.h | 59 bool setMagFilter(GLenum filter);
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D | Texture.cpp | 84 bool Texture::setMagFilter(GLenum filter) in setMagFilter() function in es1::Texture
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D | libGLES_CM.cpp | 4345 if(!texture->setMagFilter((GLenum)param)) in TexParameterf() 4415 if(!texture->setMagFilter((GLenum)param)) in TexParameteri()
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/external/vulkan-headers/include/vulkan/ |
D | vulkan.hpp | 57571 SamplerCreateInfo & setMagFilter( vk::Filter magFilter_ ) in setMagFilter() function
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/external/angle/third_party/vulkan-headers/src/include/vulkan/ |
D | vulkan.hpp | 62109 SamplerCreateInfo & setMagFilter( VULKAN_HPP_NAMESPACE::Filter magFilter_ ) VULKAN_HPP_NOEXCEPT in setMagFilter() function
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