Searched refs:setPixelShaderConstantF (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 64 …void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c…
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D | Device.cpp | 139 setPixelShaderConstantF(i, zero, 1); in Device() 280 …void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsign… in setPixelShaderConstantF() function in es2::Device 743 Renderer::setPixelShaderConstantF(0, pixelShaderConstantF[0], pixelShaderConstantsFDirty); in bindShaderConstants()
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D | Program.cpp | 2110 …device->setPixelShaderConstantF(targetUniform->psRegisterIndex, data, targetUniform->registerCount… in applyUniform()
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/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.hpp | 63 …void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c…
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D | Direct3DStateBlock9.cpp | 693 …void Direct3DStateBlock9::setPixelShaderConstantF(unsigned int startRegister, const float *constan… in setPixelShaderConstantF() function in D3D9::Direct3DStateBlock9
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D | Direct3DDevice9.cpp | 2987 stateRecorder->setPixelShaderConstantF(startRegister, constantData, count); in SetPixelShaderConstantF() 5865 renderer->setPixelShaderConstantF(0, pixelShaderConstantF[0], pixelShaderConstantsFDirty); in bindShaderConstants()
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 330 void setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
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D | Renderer.cpp | 2266 setPixelShaderConstantF(index, value); in loadConstants() 2662 …void Renderer::setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int coun… in setPixelShaderConstantF() function in sw::Renderer
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 2302 renderer->setPixelShaderConstantF(startRegister, (const float*)constantData, count); in SetPixelShaderConstant()
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