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Searched refs:setSourceBlendFactor (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2394 renderer->setSourceBlendFactor(sw::BLEND_ZERO); in SetRenderState()
2397 renderer->setSourceBlendFactor(sw::BLEND_ONE); in SetRenderState()
2400 renderer->setSourceBlendFactor(sw::BLEND_SOURCE); in SetRenderState()
2403 renderer->setSourceBlendFactor(sw::BLEND_INVSOURCE); in SetRenderState()
2406 renderer->setSourceBlendFactor(sw::BLEND_SOURCEALPHA); in SetRenderState()
2409 renderer->setSourceBlendFactor(sw::BLEND_INVSOURCEALPHA); in SetRenderState()
2412 renderer->setSourceBlendFactor(sw::BLEND_DESTALPHA); in SetRenderState()
2415 renderer->setSourceBlendFactor(sw::BLEND_INVDESTALPHA); in SetRenderState()
2418 renderer->setSourceBlendFactor(sw::BLEND_DEST); in SetRenderState()
2421 renderer->setSourceBlendFactor(sw::BLEND_INVDEST); in SetRenderState()
[all …]
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3100 renderer->setSourceBlendFactor(sw::BLEND_ZERO); in SetRenderState()
3103 renderer->setSourceBlendFactor(sw::BLEND_ONE); in SetRenderState()
3106 renderer->setSourceBlendFactor(sw::BLEND_SOURCE); in SetRenderState()
3109 renderer->setSourceBlendFactor(sw::BLEND_INVSOURCE); in SetRenderState()
3112 renderer->setSourceBlendFactor(sw::BLEND_SOURCEALPHA); in SetRenderState()
3115 renderer->setSourceBlendFactor(sw::BLEND_INVSOURCEALPHA); in SetRenderState()
3118 renderer->setSourceBlendFactor(sw::BLEND_DESTALPHA); in SetRenderState()
3121 renderer->setSourceBlendFactor(sw::BLEND_INVDESTALPHA); in SetRenderState()
3124 renderer->setSourceBlendFactor(sw::BLEND_DEST); in SetRenderState()
3127 renderer->setSourceBlendFactor(sw::BLEND_INVDEST); in SetRenderState()
[all …]
/external/swiftshader/src/Renderer/
DContext.hpp321 bool setSourceBlendFactor(BlendFactor sourceBlendFactor);
DPixelProcessor.hpp284 void setSourceBlendFactor(BlendFactor sourceBlendFactor);
DPixelProcessor.cpp821 void PixelProcessor::setSourceBlendFactor(BlendFactor sourceBlendFactor) in setSourceBlendFactor() function in sw::PixelProcessor
823 context->setSourceBlendFactor(sourceBlendFactor); in setSourceBlendFactor()
DContext.cpp402 bool Context::setSourceBlendFactor(BlendFactor sourceBlendFactor) in setSourceBlendFactor() function in sw::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp47 setSourceBlendFactor(BLEND_ONE); in Device()
DContext.cpp1817 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp51 setSourceBlendFactor(BLEND_ONE); in Device()
DContext.cpp2892 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()