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Searched refs:setStencilBackWriteMask (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.h103 void setStencilBackWriteMask(GLuint stencilBackWriteMask, bool frontFaceCCW);
DStateManager9.cpp395 setStencilBackWriteMask(depthStencilState.stencilBackWritemask, frontFaceCCW); in setBlendDepthRasterStates()
618 void StateManager9::setStencilBackWriteMask(GLuint stencilBackWriteMask, bool frontFaceCCW) in setStencilBackWriteMask() function in rx::StateManager9
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h444 void setStencilBackWriteMask(uint8_t mask);
Dvk_cache_utils.cpp1228 void GraphicsPipelineDesc::setStencilBackWriteMask(uint8_t mask) in setStencilBackWriteMask() function in rx::vk::GraphicsPipelineDesc
1326 setStencilBackWriteMask(static_cast<uint8_t>( in updateStencilBackWriteMask()
DUtilsVk.cpp1244 pipelineDesc.setStencilBackWriteMask(params.stencilMask); in clearFramebuffer()
1419 pipelineDesc.setStencilBackWriteMask(completeMask); in blitResolveImpl()