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Searched refs:setStorageMultisample (Results 1 – 25 of 30) sorted by relevance

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/external/angle/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp40 return setStorageMultisample(context, 0, internalformat, width, height); in setStorage()
43 angle::Result RenderbufferD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferD3D
DRenderbufferD3D.h36 angle::Result setStorageMultisample(const gl::Context *context,
DTextureD3D.h62 angle::Result setStorageMultisample(const gl::Context *context,
844 angle::Result setStorageMultisample(const gl::Context *context,
889 angle::Result setStorageMultisample(const gl::Context *context,
/external/angle/src/libANGLE/renderer/
DRenderbufferImpl_mock.h27 MOCK_METHOD5(setStorageMultisample,
DRenderbufferImpl.h42 virtual angle::Result setStorageMultisample(const gl::Context *context,
DTextureImpl_mock.h122 MOCK_METHOD6(setStorageMultisample,
DTextureImpl.h145 virtual angle::Result setStorageMultisample(const gl::Context *context,
Drenderer_utils.cpp490 t->setStorageMultisample(mutableContext, createType, 1, GL_RGBA8, colorSize, true)); in getIncompleteTexture()
/external/angle/src/libANGLE/renderer/null/
DRenderbufferNULL.h28 angle::Result setStorageMultisample(const gl::Context *context,
DRenderbufferNULL.cpp29 angle::Result RenderbufferNULL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferNULL
DTextureNULL.h123 angle::Result setStorageMultisample(const gl::Context *context,
DTextureNULL.cpp181 angle::Result TextureNULL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureNULL
/external/angle/src/libANGLE/renderer/gl/
DRenderbufferGL.h43 angle::Result setStorageMultisample(const gl::Context *context,
DRenderbufferGL.cpp66 angle::Result RenderbufferGL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferGL
DTextureGL.h150 angle::Result setStorageMultisample(const gl::Context *context,
/external/angle/src/libANGLE/
DRenderbuffer.cpp110 angle::Result Renderbuffer::setStorageMultisample(const Context *context, in setStorageMultisample() function in gl::Renderbuffer
123 mImplementation->setStorageMultisample(context, samples, internalformat, width, height)); in setStorageMultisample()
DRenderbuffer.h81 angle::Result setStorageMultisample(const Context *context,
DTexture.h424 angle::Result setStorageMultisample(Context *context,
DTexture.cpp1401 angle::Result Texture::setStorageMultisample(Context *context, in setStorageMultisample() function in gl::Texture
1418 ANGLE_TRY(mTexture->setStorageMultisample(context, type, samples, internalFormat, size, in setStorageMultisample()
/external/angle/src/libANGLE/renderer/metal/
DRenderBufferMtl.h32 angle::Result setStorageMultisample(const gl::Context *context,
DRenderBufferMtl.mm80 angle::Result RenderbufferMtl::setStorageMultisample(const gl::Context *context,
DTextureMtl.h136 angle::Result setStorageMultisample(const gl::Context *context,
/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.h32 angle::Result setStorageMultisample(const gl::Context *context,
DRenderbufferVk.cpp95 angle::Result RenderbufferVk::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferVk
DTextureVk.h145 angle::Result setStorageMultisample(const gl::Context *context,

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