/external/angle/src/libANGLE/renderer/ |
D | TextureImpl_mock.h | 34 MOCK_METHOD8(setSubImage,
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D | TextureImpl.h | 61 virtual angle::Result setSubImage(const gl::Context *context,
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D | renderer_utils.cpp | 501 ANGLE_TRY(t->setSubImage(mutableContext, unpack, nullptr, face, 0, area, GL_RGBA, in getIncompleteTexture() 512 ANGLE_TRY(t->setSubImage(mutableContext, unpack, nullptr, in getIncompleteTexture()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 234 angle::Result setSubImage(const gl::Context *context, 366 angle::Result setSubImage(const gl::Context *context, 499 angle::Result setSubImage(const gl::Context *context, 629 angle::Result setSubImage(const gl::Context *context, 757 angle::Result setSubImage(const gl::Context *context,
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D | TextureD3D.cpp | 939 angle::Result TextureD3D_2D::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_2D 1709 angle::Result TextureD3D_Cube::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_Cube 2470 angle::Result TextureD3D_3D::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_3D 3125 angle::Result TextureD3D_2DArray::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_2DArray 3822 angle::Result TextureD3DImmutableBase::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3DImmutableBase
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 33 angle::Result setSubImage(const gl::Context *context,
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D | TextureNULL.cpp | 36 angle::Result TextureNULL::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureNULL
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 40 angle::Result setSubImage(const gl::Context *context,
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D | TextureMtl.mm | 500 angle::Result TextureMtl::setSubImage(const gl::Context *context,
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D | ContextMtl.mm | 655 // setImage or setSubImage in TextureMtl, which is plumbed through the frontend call
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 79 angle::Result setSubImage(const gl::Context *context,
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D | TextureGL.cpp | 288 angle::Result TextureGL::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureGL
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 49 angle::Result setSubImage(const gl::Context *context,
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D | TextureVk.cpp | 146 angle::Result TextureVk::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureVk
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/external/angle/src/libANGLE/ |
D | Texture.h | 357 angle::Result setSubImage(Context *context,
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D | Texture.cpp | 1073 angle::Result Texture::setSubImage(Context *context, in setSubImage() function in gl::Texture 1088 ANGLE_TRY(mTexture->setSubImage(context, index, area, format, type, unpackState, unpackBuffer, in setSubImage()
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D | Context.cpp | 4164 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage2D() 4208 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage3D()
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