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Searched refs:setUniform3uiv (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h48 MOCK_METHOD3(setUniform3uiv, void(GLint, GLsizei, const GLuint *));
DProgramImpl.h100 virtual void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) = 0;
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h46 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramNULL.cpp66 void ProgramNULL::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform3uiv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h61 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramGL.cpp615 void ProgramGL::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) in setUniform3uiv() function in rx::ProgramGL
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h59 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramMtl.mm675 void ProgramMtl::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h62 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramVk.cpp602 void ProgramVk::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) in setUniform3uiv() function in rx::ProgramVk
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h168 bool setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
DlibGLESv3.cpp2198 if(!program->setUniform3uiv(location, count, value)) in Uniform3uiv()
DProgram.cpp913 bool Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) in setUniform3uiv() function in es2::Program
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h262 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramD3D.cpp2486 void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) in setUniform3uiv() function in rx::ProgramD3D
/external/angle/src/libANGLE/
DProgram.h617 void setUniform3uiv(UniformLocation location, GLsizei count, const GLuint *v);
DProgram.cpp2697 void Program::setUniform3uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform3uiv() function in gl::Program
2707 mProgram->setUniform3uiv(location.value, clampedCount, v); in setUniform3uiv()
DContext.cpp6760 program->setUniform3uiv(location, 1, xyz); in uniform3ui()
6784 program->setUniform3uiv(location, count, value); in uniform3uiv()
7421 programObject->setUniform3uiv(location, count, value); in programUniform3uiv()