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Searched refs:setVertexShaderConstantI (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp78 …void setVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int co…
DDirect3DStateBlock9.cpp807 …void Direct3DStateBlock9::setVertexShaderConstantI(unsigned int startRegister, const int *constant… in setVertexShaderConstantI() function in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp5295 stateRecorder->setVertexShaderConstantI(startRegister, constantData, count); in SetVertexShaderConstantI()
5902 renderer->setVertexShaderConstantI(0, vertexShaderConstantI[0], vertexShaderConstantsIDirty); in bindShaderConstants()
/external/swiftshader/src/Renderer/
DRenderer.hpp335 void setVertexShaderConstantI(unsigned int index, const int value[4], unsigned int count = 1);
DRenderer.cpp2234 setVertexShaderConstantI(index, integer); in loadConstants()
2730 void Renderer::setVertexShaderConstantI(unsigned int index, const int value[4], unsigned int count) in setVertexShaderConstantI() function in sw::Renderer