/external/eigen/demos/opengl/ |
D | camera.h | 49 void setViewport(uint offsetx, uint offsety, uint width, uint height); 50 void setViewport(uint width, uint height);
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D | camera.cpp | 65 void Camera::setViewport(uint offsetx, uint offsety, uint width, uint height) in setViewport() function in Camera 75 void Camera::setViewport(uint width, uint height) in setViewport() function in Camera
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 59 void setViewport(const Viewport &viewport);
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D | Device.cpp | 313 void Device::setViewport(const Viewport &viewport) in setViewport() function in es1::Device 526 Renderer::setViewport(view); in bindViewport()
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/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.h | 43 void setViewport(const GrGLIRect& rect) { fViewport = rect; } in setViewport() function
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/external/swiftshader/src/D3D8/ |
D | Direct3DStateBlock8.hpp | 63 void setViewport(const D3DVIEWPORT8 *viewport);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 72 void setViewport(const Viewport &viewport);
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D | Device.cpp | 385 void Device::setViewport(const Viewport &viewport) in setViewport() function in es2::Device 852 Renderer::setViewport(view); in bindViewport()
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.hpp | 398 void setViewport (const RenderContext& renderCtx, const Rectangle& rect); 425 using details::setViewport;
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/external/skia/tools/lottie-web-perf/ |
D | lottie-web-perf.js | 145 await page.setViewport(viewPort);
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/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.hpp | 73 void setViewport(const D3DVIEWPORT9 *viewport);
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/external/skia/tools/skottie-wasm-perf/ |
D | skottie-wasm-perf.js | 145 await page.setViewport(viewPort);
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/external/swiftshader/src/Device/ |
D | Renderer.hpp | 210 void setViewport(const VkViewport &viewport);
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringAnisotropyTests.cpp | 115 …renderer.setViewport(0.0f, 0.0f, static_cast<float>(ANISOTROPY_TEST_RESOLUTION), static_cast<float… in iterate()
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D | vktTextureMipmapTests.cpp | 325 m_renderer.setViewport((float)curX, (float)curY, (float)curW, (float)curH); in iterate() 560 m_renderer.setViewport(curX, curY, curW, curH); in iterate() 839 m_renderer.setViewport((float)curX, (float)curY, (float)curW, (float)curH); in iterate() 1021 m_renderer.setViewport((float)curX, (float)curY, (float)curW, (float)curH); in iterate() 1279 m_renderer.setViewport((float)curX, (float)curY, (float)curW, (float)curH); in iterate() 1546 m_renderer.setViewport((float)curX, (float)curY, (float)curW, (float)curH); in iterate()
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D | vktTextureTestUtil.hpp | 212 void setViewport (float viewportX, float viewportY, float viewportW, float viewportH);
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/external/deqp/modules/gles31/functional/ |
D | es31fTessellationTests.cpp | 251 static inline void setViewport (const glw::Functions& gl, const RandomViewport& vp) in setViewport() function 1804 setViewport(gl, viewport); in iterate() 2060 setViewport(gl, viewport); in iterate() 2243 setViewport(gl, viewport); in iterate() 2388 setViewport(gl, viewport); in iterate() 2803 setViewport(gl, viewport); in iterate() 3010 setViewport(gl, viewport); in iterate() 3266 setViewport(gl, viewport); in iterate() 3467 setViewport(gl, viewport); in iterate() 3753 setViewport(gl, viewport); in iterate() [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkCommandBuffer.h | 65 void setViewport(const GrVkGpu* gpu,
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/external/skqp/src/gpu/vk/ |
D | GrVkCommandBuffer.h | 75 void setViewport(const GrVkGpu* gpu,
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D | GrVkCopyManager.cpp | 397 secondary->setViewport(gpu, 0, 1, &viewport); in copySurfaceAsDraw()
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/external/swiftshader/src/Vulkan/ |
D | VkCommandBuffer.hpp | 96 void setViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports);
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.h | 185 RenderCommandEncoder &setViewport(const MTLViewport &viewport);
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D | mtl_command_buffer.mm | 528 RenderCommandEncoder &RenderCommandEncoder::setViewport(const MTLViewport &viewport) 530 [get() setViewport:viewport];
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 339 void setViewport(const Viewport &viewport);
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.h | 88 void setViewport(const gl::Rectangle &viewport);
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