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Searched refs:setupDraw (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DVertexArrayMtl.h48 angle::Result setupDraw(const gl::Context *glContext,
DContextMtl.mm159 ANGLE_TRY(setupDraw(context, gl::PrimitiveMode::TriangleFan, first, count, instances,
187 ANGLE_TRY(setupDraw(context, gl::PrimitiveMode::TriangleFan, first, count, instances,
232 ANGLE_TRY(setupDraw(context, mode, first, count, instances, gl::DrawElementsType::InvalidEnum,
300 setupDraw(context, gl::PrimitiveMode::TriangleFan, 0, count, instances, type, indices));
342 ANGLE_TRY(setupDraw(context, mode, 0, count, instances, type, indices));
1372 angle::Result ContextMtl::setupDraw(const gl::Context *context,
1480 ANGLE_TRY(mProgram->setupDraw(context, &mRenderEncoder, changedPipelineDesc, textureChanged));
1673 ANGLE_TRY(mVertexArray->setupDraw(context, &mRenderEncoder, &rppChange,
DProgramMtl.h104 angle::Result setupDraw(const gl::Context *glContext,
DContextMtl.h285 angle::Result setupDraw(const gl::Context *context,
DVertexArrayMtl.mm256 angle::Result VertexArrayMtl::setupDraw(const gl::Context *glContext,
DProgramMtl.mm800 angle::Result ProgramMtl::setupDraw(const gl::Context *glContext,
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp890 angle::Result ContextVk::setupDraw(const gl::Context *context, in setupDraw() function in rx::ContextVk
1026 return setupDraw(context, mode, 0, indexCount, instanceCount, indexType, indices, in setupIndexedDraw()
1044 ANGLE_TRY(setupDraw(context, mode, firstVertex, vertexCount, instanceCount, in setupIndirectDraw()
1144 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, 1, indexTypeOrInvalid, indices, in setupLineLoopDraw()
1923 ANGLE_TRY(setupDraw(context, mode, first, count, 1, gl::DrawElementsType::InvalidEnum, in drawArrays()
1950 ANGLE_TRY(setupDraw(context, mode, first, count, instances, gl::DrawElementsType::InvalidEnum, in drawArraysInstanced()
1977 ANGLE_TRY(setupDraw(context, mode, first, count, instances, gl::DrawElementsType::InvalidEnum, in drawArraysInstancedBaseInstance()
DContextVk.h773 angle::Result setupDraw(const gl::Context *context,