Searched refs:shaderBuildInfo (Results 1 – 2 of 2) sorted by relevance
318 glu::ShaderInfo shaderBuildInfo; in compileShaderToSpirV() local320 shaderBuildInfo.type = (glu::ShaderType)shaderType; in compileShaderToSpirV()321 shaderBuildInfo.source = srcText; in compileShaderToSpirV()322 shaderBuildInfo.infoLog = shader.getInfoLog(); // \todo [2015-07-13 pyry] Include debug log? in compileShaderToSpirV()323 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()324 shaderBuildInfo.compileOk = (compileRes != 0); in compileShaderToSpirV()326 buildInfo->shaders.push_back(shaderBuildInfo); in compileShaderToSpirV()
463 glu::ShaderInfo shaderBuildInfo; in buildProgram() local465 shaderBuildInfo.type = (glu::ShaderType)shaderType; in buildProgram()466 shaderBuildInfo.source = shaderstring; in buildProgram()467 shaderBuildInfo.compileTimeUs = 0; in buildProgram()468 shaderBuildInfo.compileOk = true; in buildProgram()470 buildInfo->shaders.push_back(shaderBuildInfo); in buildProgram()548 glu::ShaderInfo shaderBuildInfo; in buildProgram() local550 shaderBuildInfo.type = (glu::ShaderType)shaderType; in buildProgram()551 shaderBuildInfo.source = shaderstring; in buildProgram()552 shaderBuildInfo.compileTimeUs = 0; in buildProgram()[all …]